struct CompositeTileState {
    pub local_rect: PictureRect,
    pub local_valid_rect: PictureRect,
    pub device_clip_rect: DeviceRect,
    pub z_id: ZBufferId,
    pub device_tile_box: DeviceRect,
    pub visible_rects: Vec<DeviceRect>,
}Fields§
§local_rect: PictureRect§local_valid_rect: PictureRect§device_clip_rect: DeviceRect§z_id: ZBufferId§device_tile_box: DeviceRect§visible_rects: Vec<DeviceRect>Implementations§
Source§impl CompositeTileState
 
impl CompositeTileState
pub fn same_state(&self, other: &CompositeTileState) -> bool
Auto Trait Implementations§
impl Freeze for CompositeTileState
impl RefUnwindSafe for CompositeTileState
impl Send for CompositeTileState
impl Sync for CompositeTileState
impl Unpin for CompositeTileState
impl UnwindSafe for CompositeTileState
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
    T: ?Sized,
 
impl<T> BorrowMut<T> for Twhere
    T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
 
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> IntoEither for T
 
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
 
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts 
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
 
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts 
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read more