struct CompositeTileState {
pub local_rect: PictureRect,
pub local_valid_rect: PictureRect,
pub device_clip_rect: DeviceRect,
pub z_id: ZBufferId,
pub device_tile_box: DeviceRect,
pub visible_rects: Vec<DeviceRect>,
}
Fields§
§local_rect: PictureRect
§local_valid_rect: PictureRect
§device_clip_rect: DeviceRect
§z_id: ZBufferId
§device_tile_box: DeviceRect
§visible_rects: Vec<DeviceRect>
Implementations§
Source§impl CompositeTileState
impl CompositeTileState
pub fn same_state(&self, other: &CompositeTileState) -> bool
Auto Trait Implementations§
impl Freeze for CompositeTileState
impl RefUnwindSafe for CompositeTileState
impl Send for CompositeTileState
impl Sync for CompositeTileState
impl Unpin for CompositeTileState
impl UnwindSafe for CompositeTileState
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left
is true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left(&self)
returns true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read more