pub type SharedShaders = Rc<RefCell<Shaders>>;

Aliased Type§

struct SharedShaders {
    ptr: NonNull<RcBox<RefCell<Shaders>>>,
    phantom: PhantomData<RcBox<RefCell<Shaders>>>,
    alloc: Global,
}

Fields§

§ptr: NonNull<RcBox<RefCell<Shaders>>>§phantom: PhantomData<RcBox<RefCell<Shaders>>>§alloc: Global