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RectangleClipSubTask

Struct RectangleClipSubTask 

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pub struct RectangleClipSubTask {
    pub quad_address: GpuBufferAddress,
    pub clip_address: GpuBufferAddress,
    pub clip_space: ClipSpace,
    pub quad_transform_id: GpuTransformId,
    pub clip_transform_id: GpuTransformId,
    pub quad_flags: QuadFlags,
    pub needs_scissor_rect: bool,
    pub rounded_rect_fast_path: bool,
}
Expand description

A (rounded) rectangle clip applied to a render task using the multiply blend mode on top of the content being clipped.

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§quad_address: GpuBufferAddress

Quad primitive address for this clip.

§clip_address: GpuBufferAddress

Location of the (rounded) rectangle parameters.

§clip_space: ClipSpace

The coordinate space of the clip.

  • If primitive space, then the clip’s quad primitive is positioned using the transform of the primitive being clipped. clip_transform_id is used by the shader to map from that space to the clip’s local space. This is used when the clip and raster space are indifferent coordinate systems.
  • If raster space, then the clip’s quad primitive is positioned directly using rectangles in raster space (no transforms). The clip parameters are still potentially in a different space so clip_transform_id is used to map from raster to clip space (this transform is assumed to be a scale-offset).
§quad_transform_id: GpuTransformId

Transform applied to the quad primitive of the clip.

§clip_transform_id: GpuTransformId

Transform from the quad primitive’s space to the clip’s local space.

§quad_flags: QuadFlags§needs_scissor_rect: bool§rounded_rect_fast_path: bool

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impl Debug for RectangleClipSubTask

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Serialize for RectangleClipSubTask

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fn serialize<__S>(&self, __serializer: __S) -> Result<__S::Ok, __S::Error>
where __S: Serializer,

Serialize this value into the given Serde serializer. Read more

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