Enum webrender::render_api::DebugCommand

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pub enum DebugCommand {
    SetFlags(DebugFlags),
    SaveCapture(PathBuf, CaptureBits),
    LoadCapture(PathBuf, Option<(u32, u32)>, Sender<CapturedDocument>),
    StartCaptureSequence(PathBuf, CaptureBits),
    StopCaptureSequence,
    ClearCaches(ClearCache),
    EnableNativeCompositor(bool),
    SetBatchingLookback(u32),
    InvalidateGpuCache,
    SimulateLongSceneBuild(u32),
    SetPictureTileSize(Option<DeviceIntSize>),
    SetMaximumSurfaceSize(Option<usize>),
}
Expand description

Update of the state of built-in debugging facilities.

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SetFlags(DebugFlags)

Sets the provided debug flags.

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SaveCapture(PathBuf, CaptureBits)

Save a capture of all the documents state.

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LoadCapture(PathBuf, Option<(u32, u32)>, Sender<CapturedDocument>)

Load a capture of all the documents state.

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StartCaptureSequence(PathBuf, CaptureBits)

Start capturing a sequence of scene/frame changes.

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StopCaptureSequence

Stop capturing a sequence of scene/frame changes.

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ClearCaches(ClearCache)

Clear cached resources, forcing them to be re-uploaded from templates.

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EnableNativeCompositor(bool)

Enable/disable native compositor usage

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SetBatchingLookback(u32)

Sets the maximum amount of existing batches to visit before creating a new one.

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InvalidateGpuCache

Invalidate GPU cache, forcing the update from the CPU mirror.

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SimulateLongSceneBuild(u32)

Causes the scene builder to pause for a given amount of milliseconds each time it processes a transaction.

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SetPictureTileSize(Option<DeviceIntSize>)

Set an override tile size to use for picture caches

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SetMaximumSurfaceSize(Option<usize>)

Set an override for max off-screen surface size

Trait Implementations§

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impl Clone for DebugCommand

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fn clone(&self) -> DebugCommand

Returns a copy of the value. Read more
1.0.0 · source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more

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impl<T> Any for T
where T: 'static + ?Sized,

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fn borrow_mut(&mut self) -> &mut T

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impl<T> From<T> for T

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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fn into_either(self, into_left: bool) -> Either<Self, Self>

Converts self into a Left variant of Either<Self, Self> if into_left is true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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where F: FnOnce(&Self) -> bool,

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impl<T> Pointable for T

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const ALIGN: usize = _

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type Init = T

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unsafe fn init(init: <T as Pointable>::Init) -> usize

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unsafe fn deref<'a>(ptr: usize) -> &'a T

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unsafe fn drop(ptr: usize)

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type Owned = T

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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

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where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.