Function prepare_repeatable_quad
Source pub fn prepare_repeatable_quad(
pattern_builder: &dyn PatternBuilder,
local_rect: &LayoutRect,
local_clip_rect: &LayoutRect,
stretch_size: LayoutSize,
tile_spacing: LayoutSize,
aligned_aa_edges: EdgeMask,
transfomed_aa_edges: EdgeMask,
prim_instance_index: PrimitiveInstanceIndex,
cache_key: &Option<QuadCacheKey>,
clip_chain: &ClipChainInstance,
transform: &mut QuadTransformState,
frame_context: &FrameBuildingContext<'_>,
pic_context: &PictureContext,
targets: &[CommandBufferIndex],
interned_clips: &DataStore<ClipIntern>,
frame_state: &mut FrameBuildingState<'_>,
scratch: &mut PrimitiveScratchBuffer,
)