pub struct Profiler {
counters: Vec<Counter>,
gpu_frames: ProfilerFrameCollection,
frame_stats: ProfilerFrameCollection,
start: u64,
avg_over_period: u64,
num_graph_samples: usize,
frame_timestamps_within_last_second: Vec<u64>,
ui: Vec<Item>,
}
Fields§
§counters: Vec<Counter>
§gpu_frames: ProfilerFrameCollection
§frame_stats: ProfilerFrameCollection
§start: u64
§avg_over_period: u64
§num_graph_samples: usize
§frame_timestamps_within_last_second: Vec<u64>
§ui: Vec<Item>
Implementations§
source§impl Profiler
impl Profiler
pub fn new() -> Self
sourcefn update_slow_event(
&mut self,
dst_counter: usize,
counters: &[usize],
threshold: f64
)
fn update_slow_event( &mut self, dst_counter: usize, counters: &[usize], threshold: f64 )
Sum a few counters and if the total amount is larger than a threshold, update a specific counter.
This is useful to monitor slow frame and slow transactions.
pub fn update(&mut self)
pub fn update_frame_stats(&mut self, stats: FullFrameStats)
pub fn set_gpu_time_queries(&mut self, gpu_queries: Vec<GpuTimer>)
pub fn index_of(&self, name: &str) -> Option<usize>
pub fn set_ui(&mut self, names: &str)
fn append_to_ui(&mut self, selection: &mut Vec<Item>, names: &str)
pub fn set_counters(&mut self, counters: &mut TransactionProfile)
pub fn get(&self, id: usize) -> Option<f64>
fn draw_counters( counters: &[Counter], selected: &[usize], x: f32, y: f32, text_buffer: &mut String, debug_renderer: &mut DebugRenderer ) -> Rect<f32>
fn draw_graph( counter: &Counter, x: f32, y: f32, text_buffer: &mut String, debug_renderer: &mut DebugRenderer ) -> Rect<f32>
fn draw_change_indicator( counter: &Counter, x: f32, y: f32, debug_renderer: &mut DebugRenderer ) -> Rect<f32>
fn draw_bar( label: &str, label_color: ColorU, counters: &[(ColorU, usize)], x: f32, y: f32, debug_renderer: &mut DebugRenderer ) -> Rect<f32>
fn draw_gpu_cache_bars( &self, x: f32, y: f32, text_buffer: &mut String, debug_renderer: &mut DebugRenderer ) -> Rect<f32>
fn draw_frame_graph( frame_collection: &ProfilerFrameCollection, x: f32, y: f32, debug_renderer: &mut DebugRenderer ) -> Rect<f32>
pub fn draw_profile( &mut self, _frame_index: u64, debug_renderer: &mut DebugRenderer, device_size: DeviceIntSize )
pub fn dump_stats(&self, sink: &mut dyn Write) -> Result<()>
Auto Trait Implementations§
impl RefUnwindSafe for Profiler
impl Send for Profiler
impl Sync for Profiler
impl Unpin for Profiler
impl UnwindSafe for Profiler
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> IntoEither for T
impl<T> IntoEither for T
source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left
is true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moresource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>where
F: FnOnce(&Self) -> bool,
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>where F: FnOnce(&Self) -> bool,
Converts
self
into a Left
variant of Either<Self, Self>
if into_left(&self)
returns true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read more