Struct webrender::prim_store::image::YuvImageData

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pub struct YuvImageData {
    pub color_depth: ColorDepth,
    pub yuv_key: [ImageKey; 3],
    pub src_yuv: [Option<RenderTaskId>; 3],
    pub format: YuvFormat,
    pub color_space: YuvColorSpace,
    pub color_range: ColorRange,
    pub image_rendering: ImageRendering,
}

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§color_depth: ColorDepth§yuv_key: [ImageKey; 3]§src_yuv: [Option<RenderTaskId>; 3]§format: YuvFormat§color_space: YuvColorSpace§color_range: ColorRange§image_rendering: ImageRendering

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impl YuvImageData

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pub fn update( &mut self, common: &mut PrimTemplateCommonData, frame_state: &mut FrameBuildingState<'_>, )

Update the GPU cache for a given primitive template. This may be called multiple times per frame, by each primitive reference that refers to this interned template. The initial request call to the GPU cache ensures that work is only done if the cache entry is invalid (due to first use or eviction).

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pub fn request_resources( &mut self, resource_cache: &mut ResourceCache, gpu_cache: &mut GpuCache, )

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pub fn write_prim_gpu_blocks(&self, request: &mut GpuDataRequest<'_>)

Trait Implementations§

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impl From<YuvImage> for YuvImageData

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fn from(image: YuvImage) -> Self

Converts to this type from the input type.
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impl MallocSizeOf for YuvImageData

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fn size_of(&self, ops: &mut MallocSizeOfOps) -> usize

Measure the heap usage of all descendant heap-allocated structures, but not the space taken up by the value itself.
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impl Serialize for YuvImageData

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fn serialize<__S>(&self, __serializer: __S) -> Result<__S::Ok, __S::Error>
where __S: Serializer,

Serialize this value into the given Serde serializer. Read more

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