pub enum PrimitiveInstanceKind {
Show 15 variants Picture { data_handle: Handle<Picture>, pic_index: PictureIndex, }, TextRun { data_handle: Handle<TextRun>, run_index: Index<TextRunPrimitive>, }, LineDecoration { data_handle: Handle<LineDecoration>, render_task: Option<RenderTaskId>, }, NormalBorder { data_handle: Handle<NormalBorderPrim>, render_task_ids: Range<RenderTaskId>, }, ImageBorder { data_handle: Handle<ImageBorder>, }, Rectangle { data_handle: Handle<PrimitiveKeyKind>, segment_instance_index: Index<SegmentedInstance>, color_binding_index: Index<PropertyBinding<ColorU>>, use_legacy_path: bool, }, YuvImage { data_handle: Handle<YuvImage>, segment_instance_index: Index<SegmentedInstance>, compositor_surface_kind: CompositorSurfaceKind, }, Image { data_handle: Handle<Image>, image_instance_index: Index<ImageInstance>, compositor_surface_kind: CompositorSurfaceKind, }, LinearGradient { data_handle: Handle<LinearGradient>, visible_tiles_range: Range<VisibleGradientTile>, }, CachedLinearGradient { data_handle: Handle<LinearGradient>, visible_tiles_range: Range<VisibleGradientTile>, }, RadialGradient { data_handle: Handle<RadialGradient>, visible_tiles_range: Range<VisibleGradientTile>, }, ConicGradient { data_handle: Handle<ConicGradient>, visible_tiles_range: Range<VisibleGradientTile>, }, Clear { data_handle: Handle<PrimitiveKeyKind>, }, BackdropCapture { data_handle: Handle<BackdropCapture>, }, BackdropRender { data_handle: Handle<BackdropRender>, pic_index: PictureIndex, },
}

Variants§

§

Picture

Fields

§data_handle: Handle<Picture>

Handle to the common interned data for this primitive.

§pic_index: PictureIndex

Direct reference to a Picture

§

TextRun

Fields

§data_handle: Handle<TextRun>

Handle to the common interned data for this primitive.

§run_index: Index<TextRunPrimitive>

Index to the per instance scratch data for this primitive.

A run of glyphs, with associated font parameters.

§

LineDecoration

Fields

§data_handle: Handle<LineDecoration>

Handle to the common interned data for this primitive.

§render_task: Option<RenderTaskId>

A line decoration. cache_handle refers to a cached render task handle, if this line decoration is not a simple solid.

§

NormalBorder

Fields

§data_handle: Handle<NormalBorderPrim>

Handle to the common interned data for this primitive.

§render_task_ids: Range<RenderTaskId>
§

ImageBorder

Fields

§data_handle: Handle<ImageBorder>

Handle to the common interned data for this primitive.

§

Rectangle

Fields

§data_handle: Handle<PrimitiveKeyKind>

Handle to the common interned data for this primitive.

§segment_instance_index: Index<SegmentedInstance>
§color_binding_index: Index<PropertyBinding<ColorU>>
§use_legacy_path: bool
§

YuvImage

Fields

§data_handle: Handle<YuvImage>

Handle to the common interned data for this primitive.

§segment_instance_index: Index<SegmentedInstance>
§compositor_surface_kind: CompositorSurfaceKind
§

Image

Fields

§data_handle: Handle<Image>

Handle to the common interned data for this primitive.

§image_instance_index: Index<ImageInstance>
§compositor_surface_kind: CompositorSurfaceKind
§

LinearGradient

Fields

§data_handle: Handle<LinearGradient>

Handle to the common interned data for this primitive.

§visible_tiles_range: Range<VisibleGradientTile>

Always rendered directly into the picture. This tends to be faster with SWGL.

§

CachedLinearGradient

Fields

§data_handle: Handle<LinearGradient>

Handle to the common interned data for this primitive.

§visible_tiles_range: Range<VisibleGradientTile>

Always rendered via a cached render task. Usually faster with a GPU.

§

RadialGradient

Fields

§data_handle: Handle<RadialGradient>

Handle to the common interned data for this primitive.

§visible_tiles_range: Range<VisibleGradientTile>
§

ConicGradient

Fields

§data_handle: Handle<ConicGradient>

Handle to the common interned data for this primitive.

§visible_tiles_range: Range<VisibleGradientTile>
§

Clear

Fields

§data_handle: Handle<PrimitiveKeyKind>

Handle to the common interned data for this primitive.

Clear out a rect, used for special effects.

§

BackdropCapture

Fields

Render a portion of a specified backdrop.

§

BackdropRender

Fields

§data_handle: Handle<BackdropRender>
§pic_index: PictureIndex

Implementations§

Trait Implementations§

source§

impl Debug for PrimitiveInstanceKind

source§

fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
source§

impl Serialize for PrimitiveInstanceKind

source§

fn serialize<__S>(&self, __serializer: __S) -> Result<__S::Ok, __S::Error>where __S: Serializer,

Serialize this value into the given Serde serializer. Read more

Auto Trait Implementations§

Blanket Implementations§

source§

impl<T> Any for Twhere T: 'static + ?Sized,

source§

fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
source§

impl<T> Borrow<T> for Twhere T: ?Sized,

source§

fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
source§

impl<T> BorrowMut<T> for Twhere T: ?Sized,

source§

fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
source§

impl<T> From<T> for T

source§

fn from(t: T) -> T

Returns the argument unchanged.

source§

impl<T, U> Into<U> for Twhere U: From<T>,

source§

fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

source§

impl<T> IntoEither for T

source§

fn into_either(self, into_left: bool) -> Either<Self, Self>

Converts self into a Left variant of Either<Self, Self> if into_left is true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
source§

fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>where F: FnOnce(&Self) -> bool,

Converts self into a Left variant of Either<Self, Self> if into_left(&self) returns true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
source§

impl<T> Pointable for T

source§

const ALIGN: usize = _

The alignment of pointer.
§

type Init = T

The type for initializers.
source§

unsafe fn init(init: <T as Pointable>::Init) -> usize

Initializes a with the given initializer. Read more
source§

unsafe fn deref<'a>(ptr: usize) -> &'a T

Dereferences the given pointer. Read more
source§

unsafe fn deref_mut<'a>(ptr: usize) -> &'a mut T

Mutably dereferences the given pointer. Read more
source§

unsafe fn drop(ptr: usize)

Drops the object pointed to by the given pointer. Read more
source§

impl<T, U> TryFrom<U> for Twhere U: Into<T>,

§

type Error = Infallible

The type returned in the event of a conversion error.
source§

fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
source§

impl<T, U> TryInto<U> for Twhere U: TryFrom<T>,

§

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
source§

fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.