Enum webrender::prim_store::PrimitiveInstanceKind

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pub enum PrimitiveInstanceKind {
Show 16 variants Picture { data_handle: Handle<Picture>, pic_index: PictureIndex, }, TextRun { data_handle: Handle<TextRun>, run_index: Index<TextRunPrimitive>, }, LineDecoration { data_handle: Handle<LineDecoration>, render_task: Option<RenderTaskId>, }, NormalBorder { data_handle: Handle<NormalBorderPrim>, render_task_ids: Range<RenderTaskId>, }, ImageBorder { data_handle: Handle<ImageBorder>, }, Rectangle { data_handle: Handle<PrimitiveKeyKind>, segment_instance_index: Index<SegmentedInstance>, color_binding_index: Index<PropertyBinding<ColorU>>, use_legacy_path: bool, }, YuvImage { data_handle: Handle<YuvImage>, segment_instance_index: Index<SegmentedInstance>, compositor_surface_kind: CompositorSurfaceKind, }, Image { data_handle: Handle<Image>, image_instance_index: Index<ImageInstance>, compositor_surface_kind: CompositorSurfaceKind, }, LinearGradient { data_handle: Handle<LinearGradient>, visible_tiles_range: Range<VisibleGradientTile>, }, CachedLinearGradient { data_handle: Handle<LinearGradient>, visible_tiles_range: Range<VisibleGradientTile>, }, RadialGradient { data_handle: Handle<RadialGradient>, visible_tiles_range: Range<VisibleGradientTile>, cached: bool, }, ConicGradient { data_handle: Handle<ConicGradient>, visible_tiles_range: Range<VisibleGradientTile>, cached: bool, }, Clear { data_handle: Handle<PrimitiveKeyKind>, }, BackdropCapture { data_handle: Handle<BackdropCapture>, }, BackdropRender { data_handle: Handle<BackdropRender>, pic_index: PictureIndex, }, BoxShadow { data_handle: Handle<BoxShadow>, },
}

Variants§

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Picture

Direct reference to a Picture

Fields

§data_handle: Handle<Picture>

Handle to the common interned data for this primitive.

§pic_index: PictureIndex
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TextRun

A run of glyphs, with associated font parameters.

Fields

§data_handle: Handle<TextRun>

Handle to the common interned data for this primitive.

§run_index: Index<TextRunPrimitive>

Index to the per instance scratch data for this primitive.

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LineDecoration

A line decoration. cache_handle refers to a cached render task handle, if this line decoration is not a simple solid.

Fields

§data_handle: Handle<LineDecoration>

Handle to the common interned data for this primitive.

§render_task: Option<RenderTaskId>
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NormalBorder

Fields

§data_handle: Handle<NormalBorderPrim>

Handle to the common interned data for this primitive.

§render_task_ids: Range<RenderTaskId>
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ImageBorder

Fields

§data_handle: Handle<ImageBorder>

Handle to the common interned data for this primitive.

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Rectangle

Fields

§data_handle: Handle<PrimitiveKeyKind>

Handle to the common interned data for this primitive.

§segment_instance_index: Index<SegmentedInstance>
§color_binding_index: Index<PropertyBinding<ColorU>>
§use_legacy_path: bool
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YuvImage

Fields

§data_handle: Handle<YuvImage>

Handle to the common interned data for this primitive.

§segment_instance_index: Index<SegmentedInstance>
§compositor_surface_kind: CompositorSurfaceKind
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Image

Fields

§data_handle: Handle<Image>

Handle to the common interned data for this primitive.

§image_instance_index: Index<ImageInstance>
§compositor_surface_kind: CompositorSurfaceKind
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LinearGradient

Always rendered directly into the picture. This tends to be faster with SWGL.

Fields

§data_handle: Handle<LinearGradient>

Handle to the common interned data for this primitive.

§visible_tiles_range: Range<VisibleGradientTile>
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CachedLinearGradient

Always rendered via a cached render task. Usually faster with a GPU.

Fields

§data_handle: Handle<LinearGradient>

Handle to the common interned data for this primitive.

§visible_tiles_range: Range<VisibleGradientTile>
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RadialGradient

Fields

§data_handle: Handle<RadialGradient>

Handle to the common interned data for this primitive.

§visible_tiles_range: Range<VisibleGradientTile>
§cached: bool
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ConicGradient

Fields

§data_handle: Handle<ConicGradient>

Handle to the common interned data for this primitive.

§visible_tiles_range: Range<VisibleGradientTile>
§cached: bool
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Clear

Clear out a rect, used for special effects.

Fields

§data_handle: Handle<PrimitiveKeyKind>

Handle to the common interned data for this primitive.

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BackdropCapture

Render a portion of a specified backdrop.

Fields

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BackdropRender

Fields

§data_handle: Handle<BackdropRender>
§pic_index: PictureIndex
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BoxShadow

Fields

§data_handle: Handle<BoxShadow>

Implementations§

Trait Implementations§

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impl Debug for PrimitiveInstanceKind

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Serialize for PrimitiveInstanceKind

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fn serialize<__S>(&self, __serializer: __S) -> Result<__S::Ok, __S::Error>
where __S: Serializer,

Serialize this value into the given Serde serializer. Read more

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const ALIGN: usize = _

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type Init = T

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unsafe fn init(init: <T as Pointable>::Init) -> usize

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unsafe fn deref<'a>(ptr: usize) -> &'a T

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