Skip to main content

NormalBorderScratch

Struct NormalBorderScratch 

Source
pub struct NormalBorderScratch {
    pub task_ids: Range<RenderTaskId>,
    pub brush_segments_range: Range<BrushSegment>,
    pub border_segments_range: Range<BorderSegmentInfo>,
    pub gpu_address: GpuBufferAddress,
    pub may_need_repetition: bool,
}
Expand description

Per-frame scratch data for a NormalBorder primitive.

Fields§

§task_ids: Range<RenderTaskId>

Range into PrimitiveScratchBuffer::border_task_ids holding the cached render-task ids for this border’s segments.

§brush_segments_range: Range<BrushSegment>

Range into PrimitiveFrameScratch::segments holding the per- frame brush segments for this border. Built fresh each frame against the prim’s current size in prepare_prim_for_render, so the segmentation matches the rendered rect.

§border_segments_range: Range<BorderSegmentInfo>

Range into PrimitiveFrameScratch::border_segments holding the per-frame edge/corner cache-key + task-size records for this border. Parallel to brush_segments_range and built alongside.

§gpu_address: GpuBufferAddress

Per-instance GPU buffer address for the brush + segment blocks written by NormalBorderData::write_brush_gpu_blocks. Per- instance because the block contents (stretch_size and segments) depend on the prim’s per-instance size.

§may_need_repetition: bool

True if any side uses a Dotted or Dashed style. Read by batch to set BatchFeatures::REPETITION so the cached dot/dash tile repeats across the rendered segment via brush_image.

Implementations§

Source§

impl NormalBorderScratch

Source

pub fn build_for_prim( data_handle: Handle<NormalBorderPrim>, prim_instance_index: PrimitiveInstanceIndex, prim_size: LayoutSize, data_stores: &DataStores, scratch: &mut PrimitiveScratchBuffer, )

Build the per-frame brush + border segments and the parallel task-id slot for a NormalBorder prim, push the resulting NormalBorderScratch entry, and wire it up to the prim’s PrimitiveDrawHeader.kind_scratch.

Called from the prep-pass before update_clip_task runs, since update_clip_task_for_brush reads the brush segments via the NormalBorderScratch allocated here. The segment list is built against the prim’s per-instance size, with the two arenas (scratch.frame.segments and scratch.frame.border_segments) receiving direct pushes through data_mut to avoid intermediate Vec allocations.

Trait Implementations§

Source§

impl Clone for NormalBorderScratch

Source§

fn clone(&self) -> NormalBorderScratch

Returns a duplicate of the value. Read more
1.0.0 · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
Source§

impl Debug for NormalBorderScratch

Source§

fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
Source§

impl Serialize for NormalBorderScratch

Source§

fn serialize<__S>(&self, __serializer: __S) -> Result<__S::Ok, __S::Error>
where __S: Serializer,

Serialize this value into the given Serde serializer. Read more
Source§

impl Copy for NormalBorderScratch

Auto Trait Implementations§

Blanket Implementations§

Source§

impl<T> Any for T
where T: 'static + ?Sized,

Source§

fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
Source§

impl<T> Borrow<T> for T
where T: ?Sized,

Source§

fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
Source§

impl<T> BorrowMut<T> for T
where T: ?Sized,

Source§

fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
Source§

impl<T> CloneToUninit for T
where T: Clone,

Source§

unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
Source§

impl<T> From<T> for T

Source§

fn from(t: T) -> T

Returns the argument unchanged.

Source§

impl<T, U> Into<U> for T
where U: From<T>,

Source§

fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

Source§

impl<T> IntoEither for T

Source§

fn into_either(self, into_left: bool) -> Either<Self, Self>

Converts self into a Left variant of Either<Self, Self> if into_left is true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
Source§

fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
where F: FnOnce(&Self) -> bool,

Converts self into a Left variant of Either<Self, Self> if into_left(&self) returns true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
Source§

impl<T> Pointable for T

Source§

const ALIGN: usize

The alignment of pointer.
Source§

type Init = T

The type for initializers.
Source§

unsafe fn init(init: <T as Pointable>::Init) -> usize

Initializes a with the given initializer. Read more
Source§

unsafe fn deref<'a>(ptr: usize) -> &'a T

Dereferences the given pointer. Read more
Source§

unsafe fn deref_mut<'a>(ptr: usize) -> &'a mut T

Mutably dereferences the given pointer. Read more
Source§

unsafe fn drop(ptr: usize)

Drops the object pointed to by the given pointer. Read more
Source§

impl<T> ToOwned for T
where T: Clone,

Source§

type Owned = T

The resulting type after obtaining ownership.
Source§

fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
Source§

fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
Source§

impl<T, U> TryFrom<U> for T
where U: Into<T>,

Source§

type Error = Infallible

The type returned in the event of a conversion error.
Source§

fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
Source§

impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

Source§

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
Source§

fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
Source§

impl<'a, T> Deserialize<'a> for T