Struct webrender::hit_test::HitTestSpatialNode

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struct HitTestSpatialNode {
    pipeline_id: PipelineId,
    world_content_transform: FastTransform<LayoutPixel, WorldPixel>,
    world_viewport_transform: FastTransform<LayoutPixel, WorldPixel>,
    external_scroll_offset: LayoutVector2D,
}
Expand description

A copy of important spatial node data to use during hit testing. This a copy of data from the SpatialTree that will persist as a new frame is under construction, allowing hit tests consistent with the currently rendered frame.

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§pipeline_id: PipelineId

The pipeline id of this node.

§world_content_transform: FastTransform<LayoutPixel, WorldPixel>

World transform for content transformed by this node.

§world_viewport_transform: FastTransform<LayoutPixel, WorldPixel>

World viewport transform for content transformed by this node.

§external_scroll_offset: LayoutVector2D

The accumulated external scroll offset for this spatial node.

Trait Implementations§

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impl MallocSizeOf for HitTestSpatialNode

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fn size_of(&self, ops: &mut MallocSizeOfOps) -> usize

Measure the heap usage of all descendant heap-allocated structures, but not the space taken up by the value itself.

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where F: FnOnce(&Self) -> bool,

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const ALIGN: usize = _

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type Init = T

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