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QuadPrimitive

Struct QuadPrimitive 

Source
pub struct QuadPrimitive {
    pub bounds: Box2D<f32>,
    pub clip: Box2D<f32>,
    pub input_task: RenderTaskId,
    pub pattern_scale_offset: ScaleOffset,
    pub color: PremultipliedColorF,
}
Expand description

Matches QuadPrimitive in ps_quad.glsl

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§bounds: Box2D<f32>§clip: Box2D<f32>§input_task: RenderTaskId§pattern_scale_offset: ScaleOffset§color: PremultipliedColorF

Base color of the pattern.

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