Struct webrender::gpu_types::PrimitiveHeaderI
source · #[repr(C)]pub struct PrimitiveHeaderI {
pub z: ZBufferId,
pub specific_prim_address: i32,
pub transform_id: TransformPaletteId,
pub render_task_address: RenderTaskAddress,
pub user_data: [i32; 4],
}
Fields§
§z: ZBufferId
§specific_prim_address: i32
§transform_id: TransformPaletteId
§render_task_address: RenderTaskAddress
§user_data: [i32; 4]
Trait Implementations§
source§impl Debug for PrimitiveHeaderI
impl Debug for PrimitiveHeaderI
Auto Trait Implementations§
impl Freeze for PrimitiveHeaderI
impl RefUnwindSafe for PrimitiveHeaderI
impl Send for PrimitiveHeaderI
impl Sync for PrimitiveHeaderI
impl Unpin for PrimitiveHeaderI
impl UnwindSafe for PrimitiveHeaderI
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> IntoEither for T
impl<T> IntoEither for T
source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left
is true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moresource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left(&self)
returns true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read more