pub struct GpuDataRequest<'a> {
    handle: &'a mut GpuCacheHandle,
    frame_stamp: FrameStamp,
    start_index: usize,
    max_block_count: usize,
    texture: &'a mut Texture,
}Expand description
A wrapper object for GPU data requests, works as a container that can only grow.
Fields§
§handle: &'a mut GpuCacheHandle§frame_stamp: FrameStamp§start_index: usize§max_block_count: usize§texture: &'a mut TextureImplementations§
Source§impl<'a> GpuDataRequest<'a>
 
impl<'a> GpuDataRequest<'a>
pub fn push<B>(&mut self, block: B)where
    B: Into<GpuBlockData>,
pub fn write_segment(&mut self, local_rect: LayoutRect, extra_data: [f32; 4])
pub fn current_used_block_num(&self) -> usize
Trait Implementations§
Auto Trait Implementations§
impl<'a> Freeze for GpuDataRequest<'a>
impl<'a> RefUnwindSafe for GpuDataRequest<'a>
impl<'a> Send for GpuDataRequest<'a>
impl<'a> Sync for GpuDataRequest<'a>
impl<'a> Unpin for GpuDataRequest<'a>
impl<'a> !UnwindSafe for GpuDataRequest<'a>
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
    T: ?Sized,
 
impl<T> BorrowMut<T> for Twhere
    T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
 
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> IntoEither for T
 
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
 
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts 
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
 
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts 
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read more