Struct webrender::gpu_cache::GpuDataRequest
source · pub struct GpuDataRequest<'a> {
handle: &'a mut GpuCacheHandle,
frame_stamp: FrameStamp,
start_index: usize,
max_block_count: usize,
texture: &'a mut Texture,
}
Expand description
A wrapper object for GPU data requests, works as a container that can only grow.
Fields§
§handle: &'a mut GpuCacheHandle
§frame_stamp: FrameStamp
§start_index: usize
§max_block_count: usize
§texture: &'a mut Texture
Implementations§
source§impl<'a> GpuDataRequest<'a>
impl<'a> GpuDataRequest<'a>
pub fn push<B>(&mut self, block: B)where
B: Into<GpuBlockData>,
pub fn write_segment(&mut self, local_rect: LayoutRect, extra_data: [f32; 4])
pub fn current_used_block_num(&self) -> usize
Trait Implementations§
Auto Trait Implementations§
impl<'a> Freeze for GpuDataRequest<'a>
impl<'a> RefUnwindSafe for GpuDataRequest<'a>
impl<'a> Send for GpuDataRequest<'a>
impl<'a> Sync for GpuDataRequest<'a>
impl<'a> Unpin for GpuDataRequest<'a>
impl<'a> !UnwindSafe for GpuDataRequest<'a>
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> IntoEither for T
impl<T> IntoEither for T
source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left
is true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moresource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left(&self)
returns true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read more