struct Texture {
Show 13 fields height: i32, blocks: Vec<Block>, rows: Vec<Row>, base_epoch: Epoch, max_epoch: Epoch, free_lists: FreeBlockLists, occupied_list_heads: FastHashMap<DocumentId, BlockIndex>, pending_blocks: Vec<GpuBlockData>, updates: Vec<GpuCacheUpdate>, allocated_block_count: usize, reached_reclaim_threshold: Option<Instant>, debug_commands: Vec<GpuCacheDebugCmd>, debug_flags: DebugFlags,
}

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§height: i32§blocks: Vec<Block>§rows: Vec<Row>§base_epoch: Epoch§max_epoch: Epoch§free_lists: FreeBlockLists§occupied_list_heads: FastHashMap<DocumentId, BlockIndex>§pending_blocks: Vec<GpuBlockData>§updates: Vec<GpuCacheUpdate>§allocated_block_count: usize§reached_reclaim_threshold: Option<Instant>§debug_commands: Vec<GpuCacheDebugCmd>§debug_flags: DebugFlags

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impl Texture

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fn new(base_epoch: Epoch, debug_flags: DebugFlags) -> Self

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fn push_data( &mut self, pending_block_index: Option<usize>, block_count: usize, frame_stamp: FrameStamp ) -> CacheLocation

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fn evict_old_blocks(&mut self, frame_stamp: FrameStamp)

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fn utilization(&self) -> f32

Returns the ratio of utilized blocks.

Trait Implementations§

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impl MallocSizeOf for Texture

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fn size_of(&self, ops: &mut MallocSizeOfOps) -> usize

Measure the heap usage of all descendant heap-allocated structures, but not the space taken up by the value itself.
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impl Serialize for Texture

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fn serialize<__S>(&self, __serializer: __S) -> Result<__S::Ok, __S::Error>where __S: Serializer,

Serialize this value into the given Serde serializer. Read more

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impl<T> Any for Twhere T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for Twhere T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for Twhere T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for Twhere U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> Pointable for T

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const ALIGN: usize = _

The alignment of pointer.
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type Init = T

The type for initializers.
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unsafe fn init(init: <T as Pointable>::Init) -> usize

Initializes a with the given initializer. Read more
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unsafe fn deref<'a>(ptr: usize) -> &'a T

Dereferences the given pointer. Read more
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unsafe fn deref_mut<'a>(ptr: usize) -> &'a mut T

Mutably dereferences the given pointer. Read more
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unsafe fn drop(ptr: usize)

Drops the object pointed to by the given pointer. Read more
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impl<T, U> TryFrom<U> for Twhere U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for Twhere U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.