Struct webrender::device::gl::VertexDescriptor
source · pub struct VertexDescriptor {
pub vertex_attributes: &'static [VertexAttribute],
pub instance_attributes: &'static [VertexAttribute],
}
Fields§
§vertex_attributes: &'static [VertexAttribute]
§instance_attributes: &'static [VertexAttribute]
Implementations§
Trait Implementations§
Auto Trait Implementations§
impl Freeze for VertexDescriptor
impl RefUnwindSafe for VertexDescriptor
impl Send for VertexDescriptor
impl Sync for VertexDescriptor
impl Unpin for VertexDescriptor
impl UnwindSafe for VertexDescriptor
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> IntoEither for T
impl<T> IntoEither for T
source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left
is true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moresource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left(&self)
returns true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read more