Struct webrender::device::gl::VertexAttribute
source · pub struct VertexAttribute {
pub name: &'static str,
pub count: u32,
pub kind: VertexAttributeKind,
}
Fields§
§name: &'static str
§count: u32
§kind: VertexAttributeKind
Implementations§
source§impl VertexAttribute
impl VertexAttribute
fn size_in_bytes(&self) -> u32
fn bind_to_vao( &self, attr_index: GLuint, divisor: GLuint, stride: GLint, offset: GLuint, gl: &dyn Gl )
Trait Implementations§
Auto Trait Implementations§
impl RefUnwindSafe for VertexAttribute
impl Send for VertexAttribute
impl Sync for VertexAttribute
impl Unpin for VertexAttribute
impl UnwindSafe for VertexAttribute
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> IntoEither for T
impl<T> IntoEither for T
source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left
is true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moresource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>where
F: FnOnce(&Self) -> bool,
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>where F: FnOnce(&Self) -> bool,
Converts
self
into a Left
variant of Either<Self, Self>
if into_left(&self)
returns true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read more