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Tiles

Struct Tiles 

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pub struct Tiles {
    tile_buf: Vec<Tile>,
    level: Level,
    sorted: bool,
    width: u16,
    height: u16,
    pub windings: CulledWindings,
}
Expand description

Handles the tiling of paths.

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§tile_buf: Vec<Tile>§level: Level§sorted: bool§width: u16§height: u16§windings: CulledWindings

Auxiliary data tracking row windings and active rows for early culling.

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impl Tiles

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pub fn new(level: Level, width: u16, height: u16) -> Self

Create a new tiles container.

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pub fn len(&self) -> u32

Get the number of tiles in the container.

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pub fn is_empty(&self) -> bool

Returns true if the container has no tiles.

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pub(crate) fn width(&self) -> u16

Get the viewport width used for this tile buffer.

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pub fn has_culled_tiles(&self) -> bool

Returns true if any geometry was early-culled outside the viewport.

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pub fn reset(&mut self, width: u16, height: u16)

Reset the tiles’ container and resize to the given dimensions.

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pub fn sort_tiles(&mut self)

Sort the tiles in the container.

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pub fn get(&self, index: u32) -> &Tile

Get the tile at a certain index.

Panics if the container hasn’t been sorted before.

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pub fn iter(&self) -> impl Iterator<Item = &Tile>

Iterate over the tiles in sorted order.

Panics if the container hasn’t been sorted before.

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pub fn make_tiles_analytic_aa( &mut self, level: Level, lines: &[Line], width: u16, height: u16, ) -> bool

Generates tile commands for Analytic Anti-Aliasing rasterization. Unlike the MSAA path, this function performs “coarse binning” to simply identify every tile a line segment traverses. It encodes the line index and winding direction, delegating the precise calculation of pixel coverage to strip::render.

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fn make_tiles_analytic_aa_impl<S: Simd>( &mut self, s: S, lines: &[Line], width: u16, height: u16, ) -> bool

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pub fn make_tiles_msaa(&mut self, lines: &[Line], width: u16, height: u16)

Generates tile commands for MSAA (Multisample Anti-Aliasing) rasterization.

[ Architecture & Watertightness ] The primary goal of this function is to establish a source of “ground truth” for line-tile intersections. Because the downstream rasterization (MSAA) occurs in parallel, it is critical that intersections are “watertight.” If Thread A handles Tile (0,0) and Thread B handles Tile (1,0), they must agree exactly on whether a line crosses the shared edge.

While calculating exact intersection coordinates here is feasible, it is computationally expensive. Instead, we defer the heavy math to the GPU/rasterizer and produce a lightweight Intersection Bitmask. This mask unambiguously defines which edges of a tile a line segment touches or crosses.

[ The Intersection Bitmask (5 bits) ] The bitmask encodes winding information and edge intersections. A line is said to “intersect” an edge if it touches that edge AND continues into the neighboring tile.

Bit representation: Bit: 4 | 3 | 2 | 1 | 0 Val: W | R | L | B | T

  • W (Winding): Tracks whether the line touched the top edge of the tile.
  • R/L/B/T: Right, Left, Bottom, and Top edge intersections.

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impl Clone for Tiles

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fn clone(&self) -> Tiles

Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for Tiles

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more

Auto Trait Implementations§

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impl Freeze for Tiles

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impl RefUnwindSafe for Tiles

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impl Send for Tiles

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impl Sync for Tiles

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impl Unpin for Tiles

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impl UnsafeUnpin for Tiles

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impl UnwindSafe for Tiles

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T, S> SimdFrom<T, S> for T
where S: Simd,

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fn simd_from(_simd: S, value: T) -> T

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impl<F, T, S> SimdInto<T, S> for F
where T: SimdFrom<F, S>, S: Simd,

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fn simd_into(self, simd: S) -> T

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.