Expand description
This crate includes common geometry representations, tiling logic, and other fundamental components used by both Vello CPU and Vello Hybrid.
§Usage
This crate should not be used on its own, and you should instead use one of the renderers which use it. At the moment, only Vello CPU is published, and you probably want to use that.
We also develop Vello, which makes use of the GPU for 2D rendering and has higher performance than Vello CPU. Vello CPU is being developed as part of work to address shortcomings in Vello. Vello does not use this crate.
§Features
std(enabled by default): Get floating point functions from the standard library (likely using your target’s libc).libm: Use floating point implementations from libm.png(enabled by default): Allow loadingPixmaps from PNG images. Also required for rendering glyphs with an embedded PNG. Impliesstd.
At least one of std and libm is required; std overrides libm.
§Contents
- Shared data structures for paths, tiles, and strips
- Geometry processing utilities
- Common logic for rendering stages
This crate acts as a foundation for vello_cpu and vello_hybrid, providing essential components to minimize duplication.
Re-exports§
pub use fearless_simd;pub use peniko;pub use peniko::color;pub use peniko::kurbo;
Modules§
- blurred_
rounded_ rect - Blurred, rounded rectangles.
- clip
- Managing clipping state.
- encode
- Paints for drawing shapes.
- filter
- Common filter helper functions.
- filter_
effects - Filter effects API based on the W3C Filter Effects specification.
- flatten
- Flattening filled and stroked paths.
- flatten_
simd 🔒 - This is a temporary module that contains a SIMD version of flattening of cubic curves, as
well as some code that was copied from kurbo, which is needed to reimplement the
full
flattenmethod. - geometry
- Geometry utilities.
- image_
cache - Image resource caching with multi-atlas allocation.
- mask
- Alpha and luminance masks.
- math
- Mathematical helper functions.
- multi_
atlas - Multi-atlas management for texture atlases.
- paint
- Types for paints.
- pixmap
- A simple pixmap type.
- record
- Recording rendering commands.
- rect
- Fast pixel-aligned rectangle rendering directly into strips.
- render_
state - Shared render state.
- simd
- A number of SIMD extension traits.
- strip
- Rendering strips.
- strip_
generator - Abstraction for generating strips from paths.
- tile
- Primitives for creating tiles.
- transforms
- Shared structures for holding different transforms.
- util
- Utility functions.
- viewport
- Shared viewport state.
Structs§
- Texture
Id - A handle to an external, user-provided texture.