Function render

Source
pub fn render(
    level: Level,
    tiles: &Tiles,
    strip_buf: &mut Vec<Strip>,
    alpha_buf: &mut Vec<u8>,
    fill_rule: Fill,
    anti_aliasing: bool,
    lines: &[Line],
)
Expand description

Render the tiles stored in tiles into the strip and alpha buffer. The strip buffer will be cleared in the beginning.