pub type ScrollTimelineName = AnimationName;
Expand description
A value for the scroll-timeline-name or view-timeline-name.
Aliased Type§
struct ScrollTimelineName(pub KeyframesName);
Fields§
§0: KeyframesName
Implementations§
Trait Implementations§
source§impl Clone for AnimationName
impl Clone for AnimationName
source§fn clone(&self) -> AnimationName
fn clone(&self) -> AnimationName
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moresource§impl Debug for AnimationName
impl Debug for AnimationName
source§impl Hash for AnimationName
impl Hash for AnimationName
source§impl MallocSizeOf for AnimationName
impl MallocSizeOf for AnimationName
source§fn size_of(&self, ops: &mut MallocSizeOfOps) -> usize
fn size_of(&self, ops: &mut MallocSizeOfOps) -> usize
Measure the heap usage of all descendant heap-allocated structures, but
not the space taken up by the value itself.
source§impl Parse for AnimationName
impl Parse for AnimationName
source§fn parse<'i, 't>(
context: &ParserContext<'_>,
input: &mut Parser<'i, 't>
) -> Result<Self, ParseError<'i>>
fn parse<'i, 't>( context: &ParserContext<'_>, input: &mut Parser<'i, 't> ) -> Result<Self, ParseError<'i>>
Parse a value of this type. Read more
source§impl PartialEq<AnimationName> for AnimationName
impl PartialEq<AnimationName> for AnimationName
source§fn eq(&self, other: &AnimationName) -> bool
fn eq(&self, other: &AnimationName) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.source§impl SpecifiedValueInfo for AnimationName
impl SpecifiedValueInfo for AnimationName
source§const SUPPORTED_TYPES: u8 = 0u8
const SUPPORTED_TYPES: u8 = 0u8
Supported CssTypes by the given value type. Read more
source§impl ToComputedValue for AnimationNamewhere
KeyframesName: ToComputedValue<ComputedValue = KeyframesName>,
impl ToComputedValue for AnimationNamewhere KeyframesName: ToComputedValue<ComputedValue = KeyframesName>,
§type ComputedValue = AnimationName
type ComputedValue = AnimationName
The computed value type we’re going to be converted to.
source§fn from_computed_value(from: &Self::ComputedValue) -> Self
fn from_computed_value(from: &Self::ComputedValue) -> Self
Convert a computed value to specified value form. Read more
source§fn to_computed_value(&self, context: &Context<'_>) -> Self::ComputedValue
fn to_computed_value(&self, context: &Context<'_>) -> Self::ComputedValue
Convert a specified value to a computed value, using itself and the data
inside the
Context
.source§impl ToCss for AnimationName
impl ToCss for AnimationName
source§impl ToResolvedValue for AnimationNamewhere
KeyframesName: ToResolvedValue<ResolvedValue = KeyframesName>,
impl ToResolvedValue for AnimationNamewhere KeyframesName: ToResolvedValue<ResolvedValue = KeyframesName>,
§type ResolvedValue = AnimationName
type ResolvedValue = AnimationName
The resolved value type we’re going to be converted to.
source§fn from_resolved_value(from: Self::ResolvedValue) -> Self
fn from_resolved_value(from: Self::ResolvedValue) -> Self
Convert a resolved value to resolved value form.
source§fn to_resolved_value(self, context: &Context<'_>) -> Self::ResolvedValue
fn to_resolved_value(self, context: &Context<'_>) -> Self::ResolvedValue
Convert a resolved value to a resolved value.