#[repr(C, u8)]pub enum GenericPerspective<NonNegativeLength> {
Length(NonNegativeLength),
None,
}
Expand description
A generic value for the perspective
property.
Variants§
Implementations§
source§impl<L> Perspective<L>
impl<L> Perspective<L>
Trait Implementations§
source§impl<NonNegativeLength> Animate for GenericPerspective<NonNegativeLength>where
NonNegativeLength: Animate,
impl<NonNegativeLength> Animate for GenericPerspective<NonNegativeLength>where
NonNegativeLength: Animate,
source§impl<NonNegativeLength: Clone> Clone for GenericPerspective<NonNegativeLength>
impl<NonNegativeLength: Clone> Clone for GenericPerspective<NonNegativeLength>
source§fn clone(&self) -> GenericPerspective<NonNegativeLength>
fn clone(&self) -> GenericPerspective<NonNegativeLength>
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moresource§impl<NonNegativeLength> ComputeSquaredDistance for GenericPerspective<NonNegativeLength>where
NonNegativeLength: ComputeSquaredDistance,
impl<NonNegativeLength> ComputeSquaredDistance for GenericPerspective<NonNegativeLength>where
NonNegativeLength: ComputeSquaredDistance,
source§fn compute_squared_distance(&self, other: &Self) -> Result<SquaredDistance, ()>
fn compute_squared_distance(&self, other: &Self) -> Result<SquaredDistance, ()>
Computes the squared distance between two animatable values.
source§impl<NonNegativeLength: Debug> Debug for GenericPerspective<NonNegativeLength>
impl<NonNegativeLength: Debug> Debug for GenericPerspective<NonNegativeLength>
source§impl<NonNegativeLength> MallocSizeOf for GenericPerspective<NonNegativeLength>where
NonNegativeLength: MallocSizeOf,
impl<NonNegativeLength> MallocSizeOf for GenericPerspective<NonNegativeLength>where
NonNegativeLength: MallocSizeOf,
source§fn size_of(&self, ops: &mut MallocSizeOfOps) -> usize
fn size_of(&self, ops: &mut MallocSizeOfOps) -> usize
Measure the heap usage of all descendant heap-allocated structures, but
not the space taken up by the value itself.
source§impl<NonNegativeLength> Parse for GenericPerspective<NonNegativeLength>where
NonNegativeLength: Parse,
impl<NonNegativeLength> Parse for GenericPerspective<NonNegativeLength>where
NonNegativeLength: Parse,
source§fn parse<'i, 't>(
context: &ParserContext<'_>,
input: &mut Parser<'i, 't>,
) -> Result<Self, ParseError<'i>>
fn parse<'i, 't>( context: &ParserContext<'_>, input: &mut Parser<'i, 't>, ) -> Result<Self, ParseError<'i>>
Parse a value of this type. Read more
source§impl<NonNegativeLength: PartialEq> PartialEq for GenericPerspective<NonNegativeLength>
impl<NonNegativeLength: PartialEq> PartialEq for GenericPerspective<NonNegativeLength>
source§fn eq(&self, other: &GenericPerspective<NonNegativeLength>) -> bool
fn eq(&self, other: &GenericPerspective<NonNegativeLength>) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.source§impl<NonNegativeLength> SpecifiedValueInfo for GenericPerspective<NonNegativeLength>where
NonNegativeLength: SpecifiedValueInfo,
impl<NonNegativeLength> SpecifiedValueInfo for GenericPerspective<NonNegativeLength>where
NonNegativeLength: SpecifiedValueInfo,
source§const SUPPORTED_TYPES: u8 = _
const SUPPORTED_TYPES: u8 = _
Supported CssTypes by the given value type. Read more
source§impl<NonNegativeLength> ToAnimatedValue for GenericPerspective<NonNegativeLength>where
NonNegativeLength: ToAnimatedValue,
impl<NonNegativeLength> ToAnimatedValue for GenericPerspective<NonNegativeLength>where
NonNegativeLength: ToAnimatedValue,
§type AnimatedValue = GenericPerspective<<NonNegativeLength as ToAnimatedValue>::AnimatedValue>
type AnimatedValue = GenericPerspective<<NonNegativeLength as ToAnimatedValue>::AnimatedValue>
The type of the animated value.
source§fn from_animated_value(from: Self::AnimatedValue) -> Self
fn from_animated_value(from: Self::AnimatedValue) -> Self
Converts back an animated value into a computed value.
source§fn to_animated_value(self, context: &Context<'_>) -> Self::AnimatedValue
fn to_animated_value(self, context: &Context<'_>) -> Self::AnimatedValue
Converts this value to an animated value.
source§impl<NonNegativeLength> ToAnimatedZero for GenericPerspective<NonNegativeLength>where
NonNegativeLength: ToAnimatedZero,
impl<NonNegativeLength> ToAnimatedZero for GenericPerspective<NonNegativeLength>where
NonNegativeLength: ToAnimatedZero,
source§fn to_animated_zero(&self) -> Result<Self, ()>
fn to_animated_zero(&self) -> Result<Self, ()>
Returns a value that, when added with an underlying value, will produce the underlying
value. This is used for SMIL animation’s “by-animation” where SMIL first interpolates from
the zero value to the ‘by’ value, and then adds the result to the underlying value. Read more
source§impl<NonNegativeLength> ToComputedValue for GenericPerspective<NonNegativeLength>where
NonNegativeLength: ToComputedValue,
impl<NonNegativeLength> ToComputedValue for GenericPerspective<NonNegativeLength>where
NonNegativeLength: ToComputedValue,
§type ComputedValue = GenericPerspective<<NonNegativeLength as ToComputedValue>::ComputedValue>
type ComputedValue = GenericPerspective<<NonNegativeLength as ToComputedValue>::ComputedValue>
The computed value type we’re going to be converted to.
source§fn from_computed_value(from: &Self::ComputedValue) -> Self
fn from_computed_value(from: &Self::ComputedValue) -> Self
Convert a computed value to specified value form. Read more
source§fn to_computed_value(&self, context: &Context<'_>) -> Self::ComputedValue
fn to_computed_value(&self, context: &Context<'_>) -> Self::ComputedValue
Convert a specified value to a computed value, using itself and the data
inside the
Context
.source§impl<NonNegativeLength> ToCss for GenericPerspective<NonNegativeLength>where
NonNegativeLength: ToCss,
impl<NonNegativeLength> ToCss for GenericPerspective<NonNegativeLength>where
NonNegativeLength: ToCss,
source§impl<NonNegativeLength> ToResolvedValue for GenericPerspective<NonNegativeLength>where
NonNegativeLength: ToResolvedValue,
impl<NonNegativeLength> ToResolvedValue for GenericPerspective<NonNegativeLength>where
NonNegativeLength: ToResolvedValue,
§type ResolvedValue = GenericPerspective<<NonNegativeLength as ToResolvedValue>::ResolvedValue>
type ResolvedValue = GenericPerspective<<NonNegativeLength as ToResolvedValue>::ResolvedValue>
The resolved value type we’re going to be converted to.
source§fn from_resolved_value(from: Self::ResolvedValue) -> Self
fn from_resolved_value(from: Self::ResolvedValue) -> Self
Convert a resolved value to resolved value form.
source§fn to_resolved_value(self, context: &Context<'_>) -> Self::ResolvedValue
fn to_resolved_value(self, context: &Context<'_>) -> Self::ResolvedValue
Convert a resolved value to a resolved value.
source§impl<NonNegativeLength> ToShmem for GenericPerspective<NonNegativeLength>where
NonNegativeLength: ToShmem,
impl<NonNegativeLength> ToShmem for GenericPerspective<NonNegativeLength>where
NonNegativeLength: ToShmem,
impl<NonNegativeLength: Copy> Copy for GenericPerspective<NonNegativeLength>
impl<NonNegativeLength> StructuralPartialEq for GenericPerspective<NonNegativeLength>
Auto Trait Implementations§
impl<NonNegativeLength> Freeze for GenericPerspective<NonNegativeLength>where
NonNegativeLength: Freeze,
impl<NonNegativeLength> RefUnwindSafe for GenericPerspective<NonNegativeLength>where
NonNegativeLength: RefUnwindSafe,
impl<NonNegativeLength> Send for GenericPerspective<NonNegativeLength>where
NonNegativeLength: Send,
impl<NonNegativeLength> Sync for GenericPerspective<NonNegativeLength>where
NonNegativeLength: Sync,
impl<NonNegativeLength> Unpin for GenericPerspective<NonNegativeLength>where
NonNegativeLength: Unpin,
impl<NonNegativeLength> UnwindSafe for GenericPerspective<NonNegativeLength>where
NonNegativeLength: UnwindSafe,
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> IntoEither for T
impl<T> IntoEither for T
source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left
is true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moresource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left(&self)
returns true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moresource§impl<T> MaybeBoxed<Box<T>> for T
impl<T> MaybeBoxed<Box<T>> for T
source§fn maybe_boxed(self) -> Box<T>
fn maybe_boxed(self) -> Box<T>
Convert
source§impl<T> MaybeBoxed<T> for T
impl<T> MaybeBoxed<T> for T
source§fn maybe_boxed(self) -> T
fn maybe_boxed(self) -> T
Convert