pub trait AudioSink: Send {
    // Required methods
    fn init(
        &self,
        sample_rate: f32,
        render_thread_channel: Sender<AudioRenderThreadMsg>
    ) -> Result<(), AudioSinkError>;
    fn init_stream(
        &self,
        channels: u8,
        sample_rate: f32,
        socket: Box<dyn MediaSocket>
    ) -> Result<(), AudioSinkError>;
    fn play(&self) -> Result<(), AudioSinkError>;
    fn stop(&self) -> Result<(), AudioSinkError>;
    fn has_enough_data(&self) -> bool;
    fn push_data(&self, chunk: Chunk) -> Result<(), AudioSinkError>;
    fn set_eos_callback(
        &self,
        callback: Box<dyn Fn(Box<dyn AsRef<[f32]>>) + Send + Sync + 'static>
    );
}

Required Methods§

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fn init( &self, sample_rate: f32, render_thread_channel: Sender<AudioRenderThreadMsg> ) -> Result<(), AudioSinkError>

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fn init_stream( &self, channels: u8, sample_rate: f32, socket: Box<dyn MediaSocket> ) -> Result<(), AudioSinkError>

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fn play(&self) -> Result<(), AudioSinkError>

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fn stop(&self) -> Result<(), AudioSinkError>

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fn has_enough_data(&self) -> bool

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fn push_data(&self, chunk: Chunk) -> Result<(), AudioSinkError>

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fn set_eos_callback( &self, callback: Box<dyn Fn(Box<dyn AsRef<[f32]>>) + Send + Sync + 'static> )

Implementors§