pub(crate) struct DefaultGamepadProvider;Trait Implementations§
Source§impl GamepadProvider for DefaultGamepadProvider
impl GamepadProvider for DefaultGamepadProvider
Source§fn handle_haptic_effect_request(&self, _request: GamepadHapticEffectRequest)
fn handle_haptic_effect_request(&self, _request: GamepadHapticEffectRequest)
Handle a request to play or stop a haptic effect on a connected gamepad.
Auto Trait Implementations§
impl Freeze for DefaultGamepadProvider
impl RefUnwindSafe for DefaultGamepadProvider
impl Send for DefaultGamepadProvider
impl Sync for DefaultGamepadProvider
impl Unpin for DefaultGamepadProvider
impl UnwindSafe for DefaultGamepadProvider
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Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
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Source§fn filterable(
self,
filter_name: &'static str,
) -> RequestFilterDataProvider<T, fn(DataRequest<'_>) -> bool>
fn filterable( self, filter_name: &'static str, ) -> RequestFilterDataProvider<T, fn(DataRequest<'_>) -> bool>
Creates a filterable data provider with the given name for debugging. Read more
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Converts self into a Right variant of Either<Self, Self>
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self into a Left variant of Either<Self, Self>
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