pub(crate) fn convert_texture_descriptor(
descriptor: &GPUTextureDescriptor,
device: &GPUDevice,
) -> Fallible<(TextureDescriptor<'static>, Extent3d)>
pub(crate) fn convert_texture_descriptor(
descriptor: &GPUTextureDescriptor,
device: &GPUDevice,
) -> Fallible<(TextureDescriptor<'static>, Extent3d)>