pub struct CommonTexImage2DValidatorResult {
pub texture: Root<Dom<WebGLTexture>>,
pub target: TexImageTarget,
pub level: u32,
pub internal_format: TexFormat,
pub width: u32,
pub height: u32,
pub border: u32,
}
Fields§
§texture: Root<Dom<WebGLTexture>>
§target: TexImageTarget
§level: u32
§internal_format: TexFormat
§width: u32
§height: u32
§border: u32
Auto Trait Implementations§
impl Freeze for CommonTexImage2DValidatorResult
impl !RefUnwindSafe for CommonTexImage2DValidatorResult
impl !Send for CommonTexImage2DValidatorResult
impl !Sync for CommonTexImage2DValidatorResult
impl Unpin for CommonTexImage2DValidatorResult
impl !UnwindSafe for CommonTexImage2DValidatorResult
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