Struct script::dom::identityhub::IdentityHub
source · pub struct IdentityHub {Show 16 fields
adapters: IdentityManager<Adapter>,
devices: IdentityManager<Device>,
buffers: IdentityManager<Buffer>,
bind_groups: IdentityManager<BindGroup>,
bind_group_layouts: IdentityManager<BindGroupLayout>,
compute_pipelines: IdentityManager<ComputePipeline>,
pipeline_layouts: IdentityManager<PipelineLayout>,
shader_modules: IdentityManager<ShaderModule>,
command_encoders: IdentityManager<CommandEncoder>,
textures: IdentityManager<Texture>,
texture_views: IdentityManager<TextureView>,
samplers: IdentityManager<Sampler>,
render_pipelines: IdentityManager<RenderPipeline>,
render_bundles: IdentityManager<RenderBundle>,
compute_passes: IdentityManager<ComputePass>,
render_passes: IdentityManager<RenderPass>,
}
Fields§
§adapters: IdentityManager<Adapter>
§devices: IdentityManager<Device>
§buffers: IdentityManager<Buffer>
§bind_groups: IdentityManager<BindGroup>
§bind_group_layouts: IdentityManager<BindGroupLayout>
§compute_pipelines: IdentityManager<ComputePipeline>
§pipeline_layouts: IdentityManager<PipelineLayout>
§shader_modules: IdentityManager<ShaderModule>
§command_encoders: IdentityManager<CommandEncoder>
§textures: IdentityManager<Texture>
§texture_views: IdentityManager<TextureView>
§samplers: IdentityManager<Sampler>
§render_pipelines: IdentityManager<RenderPipeline>
§render_bundles: IdentityManager<RenderBundle>
§compute_passes: IdentityManager<ComputePass>
§render_passes: IdentityManager<RenderPass>
Implementations§
source§impl IdentityHub
impl IdentityHub
Trait Implementations§
Auto Trait Implementations§
impl !Freeze for IdentityHub
impl !RefUnwindSafe for IdentityHub
impl Send for IdentityHub
impl Sync for IdentityHub
impl Unpin for IdentityHub
impl UnwindSafe for IdentityHub
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T: ?Sized,
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