Struct BufferedDataSource

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struct BufferedDataSource {
    locked: Cell<bool>,
    buffers: VecDeque<DataBuffer>,
}

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§locked: Cell<bool>

During initial setup and seeking (including clearing the buffer queue and resetting the end-of-stream state), the data source should be locked and any request for processing should be ignored until the media player informs us via the NeedData event that it is ready to accept incoming data.

§buffers: VecDeque<DataBuffer>

Temporary storage for incoming data.

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impl MallocSizeOf for BufferedDataSource

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fn size_of(&self, ops: &mut MallocSizeOfOps) -> usize

Measure the heap usage of all descendant heap-allocated structures, but not the space taken up by the value itself.

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fn filterable( self, filter_name: &'static str, ) -> RequestFilterDataProvider<T, fn(DataRequest<'_>) -> bool>

Creates a filterable data provider with the given name for debugging. Read more
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