Struct script::dom::gpushaderstage::GPUShaderStage
source · #[repr(C)]pub struct GPUShaderStage {
reflector_: Reflector,
}
Fields
reflector_: Reflector
Implementations
sourceimpl GPUShaderStage
impl GPUShaderStage
fn __assert_parent_type(&self)
Trait Implementations
sourceimpl DomObject for GPUShaderStage
impl DomObject for GPUShaderStage
sourceimpl DomObjectWrap for GPUShaderStage
impl DomObjectWrap for GPUShaderStage
sourceconst WRAP: unsafe fn(_: SafeJSContext, _: &GlobalScope, _: Box<Self>) -> Root<Dom<Self>> = {dom::bindings::codegen::Bindings::GPUShaderStageBinding::GPUShaderStageBinding::Wrap as for<'a> unsafe fn(script_runtime::JSContext, &'a dom::globalscope::GlobalScope, std::boxed::Box<dom::gpushaderstage::GPUShaderStage>) -> dom::bindings::root::Root<dom::bindings::root::Dom<dom::gpushaderstage::GPUShaderStage>>}
const WRAP: unsafe fn(_: SafeJSContext, _: &GlobalScope, _: Box<Self>) -> Root<Dom<Self>> = {dom::bindings::codegen::Bindings::GPUShaderStageBinding::GPUShaderStageBinding::Wrap as for<'a> unsafe fn(script_runtime::JSContext, &'a dom::globalscope::GlobalScope, std::boxed::Box<dom::gpushaderstage::GPUShaderStage>) -> dom::bindings::root::Root<dom::bindings::root::Dom<dom::gpushaderstage::GPUShaderStage>>}
Function pointer to the general wrap function type
sourceimpl HasParent for GPUShaderStage
impl HasParent for GPUShaderStage
sourceimpl IDLInterface for GPUShaderStage
impl IDLInterface for GPUShaderStage
sourceimpl JSTraceable for GPUShaderStage
impl JSTraceable for GPUShaderStage
sourceimpl MallocSizeOf for GPUShaderStage
impl MallocSizeOf for GPUShaderStage
sourcefn size_of(&self, ops: &mut MallocSizeOfOps) -> usize
fn size_of(&self, ops: &mut MallocSizeOfOps) -> usize
Measure the heap usage of all descendant heap-allocated structures, but
not the space taken up by the value itself. Read more
sourceimpl MutDomObject for GPUShaderStage
impl MutDomObject for GPUShaderStage
sourceunsafe fn init_reflector(&self, obj: *mut JSObject)
unsafe fn init_reflector(&self, obj: *mut JSObject)
Initializes the Reflector
sourceimpl PartialEq<GPUShaderStage> for GPUShaderStage
impl PartialEq<GPUShaderStage> for GPUShaderStage
sourcefn eq(&self, other: &GPUShaderStage) -> bool
fn eq(&self, other: &GPUShaderStage) -> bool
sourceimpl ToJSValConvertible for GPUShaderStage
impl ToJSValConvertible for GPUShaderStage
sourceunsafe fn to_jsval(&self, cx: *mut JSContext, rval: MutableHandleValue<'_>)
unsafe fn to_jsval(&self, cx: *mut JSContext, rval: MutableHandleValue<'_>)
Convert
self
to a JSVal
. JSAPI failure causes a panic.Auto Trait Implementations
impl !RefUnwindSafe for GPUShaderStage
impl !Send for GPUShaderStage
impl !Sync for GPUShaderStage
impl Unpin for GPUShaderStage
impl UnwindSafe for GPUShaderStage
Blanket Implementations
sourceimpl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
sourceimpl<T> Instrument for T
impl<T> Instrument for T
sourcefn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
sourcefn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
sourceimpl<T> Instrument for T
impl<T> Instrument for T
sourcefn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
sourcefn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
sourceimpl<T> MaybeBoxed<Box<T, Global>> for T
impl<T> MaybeBoxed<Box<T, Global>> for T
sourcefn maybe_boxed(self) -> Box<T, Global>
fn maybe_boxed(self) -> Box<T, Global>
Convert
sourceimpl<T> MaybeBoxed<T> for T
impl<T> MaybeBoxed<T> for T
sourcefn maybe_boxed(self) -> T
fn maybe_boxed(self) -> T
Convert