Struct script::dom::gpucolorwrite::GPUColorWrite
source · #[repr(C)]pub struct GPUColorWrite {
reflector_: Reflector,
}
Fields§
§reflector_: Reflector
Implementations§
source§impl GPUColorWrite
impl GPUColorWrite
fn __assert_parent_type(&self)
Trait Implementations§
source§impl DomObject for GPUColorWrite
impl DomObject for GPUColorWrite
source§impl DomObjectWrap for GPUColorWrite
impl DomObjectWrap for GPUColorWrite
source§const WRAP: unsafe fn(_: SafeJSContext, _: &GlobalScope, _: Box<Self>) -> Root<Dom<Self>> = {dom::bindings::codegen::Bindings::GPUColorWriteBinding::GPUColorWriteBinding::Wrap as for<'a> unsafe fn(script_runtime::JSContext, &'a dom::globalscope::GlobalScope, std::boxed::Box<dom::gpucolorwrite::GPUColorWrite>) -> dom::bindings::root::Root<dom::bindings::root::Dom<dom::gpucolorwrite::GPUColorWrite>>}
const WRAP: unsafe fn(_: SafeJSContext, _: &GlobalScope, _: Box<Self>) -> Root<Dom<Self>> = {dom::bindings::codegen::Bindings::GPUColorWriteBinding::GPUColorWriteBinding::Wrap as for<'a> unsafe fn(script_runtime::JSContext, &'a dom::globalscope::GlobalScope, std::boxed::Box<dom::gpucolorwrite::GPUColorWrite>) -> dom::bindings::root::Root<dom::bindings::root::Dom<dom::gpucolorwrite::GPUColorWrite>>}
Function pointer to the general wrap function type
source§impl HasParent for GPUColorWrite
impl HasParent for GPUColorWrite
source§impl IDLInterface for GPUColorWrite
impl IDLInterface for GPUColorWrite
source§impl JSTraceable for GPUColorWrite
impl JSTraceable for GPUColorWrite
source§impl MallocSizeOf for GPUColorWrite
impl MallocSizeOf for GPUColorWrite
source§fn size_of(&self, ops: &mut MallocSizeOfOps) -> usize
fn size_of(&self, ops: &mut MallocSizeOfOps) -> usize
Measure the heap usage of all descendant heap-allocated structures, but
not the space taken up by the value itself.
source§impl MutDomObject for GPUColorWrite
impl MutDomObject for GPUColorWrite
source§unsafe fn init_reflector(&self, obj: *mut JSObject)
unsafe fn init_reflector(&self, obj: *mut JSObject)
Initializes the Reflector
source§impl PartialEq<GPUColorWrite> for GPUColorWrite
impl PartialEq<GPUColorWrite> for GPUColorWrite
source§fn eq(&self, other: &GPUColorWrite) -> bool
fn eq(&self, other: &GPUColorWrite) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.source§impl ToJSValConvertible for GPUColorWrite
impl ToJSValConvertible for GPUColorWrite
Auto Trait Implementations§
impl !RefUnwindSafe for GPUColorWrite
impl !Send for GPUColorWrite
impl !Sync for GPUColorWrite
impl Unpin for GPUColorWrite
impl UnwindSafe for GPUColorWrite
Blanket Implementations§
source§impl<T> Instrument for T
impl<T> Instrument for T
source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
source§impl<T> Instrument for T
impl<T> Instrument for T
source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
source§impl<T> MaybeBoxed<Box<T, Global>> for T
impl<T> MaybeBoxed<Box<T, Global>> for T
source§fn maybe_boxed(self) -> Box<T, Global>
fn maybe_boxed(self) -> Box<T, Global>
Convert
source§impl<T> MaybeBoxed<T> for T
impl<T> MaybeBoxed<T> for T
source§fn maybe_boxed(self) -> T
fn maybe_boxed(self) -> T
Convert