Struct script::dom::gpubuffer::GPUBufferMapInfo
source · pub struct GPUBufferMapInfo {
pub mapping: Arc<Mutex<Vec<u8>>>,
pub mapping_range: Range<u64>,
pub mapped_ranges: Vec<Range<u64>>,
pub js_buffers: Vec<HeapBufferSource<ArrayBufferU8>>,
pub map_mode: Option<u32>,
}
Fields§
§mapping: Arc<Mutex<Vec<u8>>>
The mapping
is wrapped in an Arc
to ensure thread safety.
This is necessary for integration with the SpiderMonkey engine,
mapping_range: Range<u64>
§mapped_ranges: Vec<Range<u64>>
§js_buffers: Vec<HeapBufferSource<ArrayBufferU8>>
§map_mode: Option<u32>
Trait Implementations§
source§impl MallocSizeOf for GPUBufferMapInfo
impl MallocSizeOf for GPUBufferMapInfo
source§fn size_of(&self, ops: &mut MallocSizeOfOps) -> usize
fn size_of(&self, ops: &mut MallocSizeOfOps) -> usize
Measure the heap usage of all descendant heap-allocated structures, but
not the space taken up by the value itself.
Auto Trait Implementations§
impl !RefUnwindSafe for GPUBufferMapInfo
impl !Send for GPUBufferMapInfo
impl !Sync for GPUBufferMapInfo
impl Unpin for GPUBufferMapInfo
impl UnwindSafe for GPUBufferMapInfo
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere T: ?Sized,
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F: FnOnce(&Self) -> bool,
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Converts
self
into a Left
variant of Either<Self, Self>
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