Struct script::dom::gpubuffer::GPUBufferMapInfo
source · pub struct GPUBufferMapInfo {
pub mapping: Rc<RefCell<Vec<u8>>>,
pub mapping_range: Range<u64>,
pub mapped_ranges: Vec<Range<u64>>,
pub js_buffers: Vec<Box<Heap<*mut JSObject>>>,
pub map_mode: Option<u32>,
}
Fields§
§mapping: Rc<RefCell<Vec<u8>>>
§mapping_range: Range<u64>
§mapped_ranges: Vec<Range<u64>>
§js_buffers: Vec<Box<Heap<*mut JSObject>>>
§map_mode: Option<u32>
Trait Implementations§
source§impl MallocSizeOf for GPUBufferMapInfo
impl MallocSizeOf for GPUBufferMapInfo
source§fn size_of(&self, ops: &mut MallocSizeOfOps) -> usize
fn size_of(&self, ops: &mut MallocSizeOfOps) -> usize
Measure the heap usage of all descendant heap-allocated structures, but
not the space taken up by the value itself.
Auto Trait Implementations§
impl !RefUnwindSafe for GPUBufferMapInfo
impl !Send for GPUBufferMapInfo
impl !Sync for GPUBufferMapInfo
impl Unpin for GPUBufferMapInfo
impl !UnwindSafe for GPUBufferMapInfo
Blanket Implementations§
source§impl<T> Instrument for T
impl<T> Instrument for T
source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
source§impl<T> MaybeBoxed<Box<T, Global>> for T
impl<T> MaybeBoxed<Box<T, Global>> for T
source§fn maybe_boxed(self) -> Box<T, Global>
fn maybe_boxed(self) -> Box<T, Global>
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source§impl<T> MaybeBoxed<T> for T
impl<T> MaybeBoxed<T> for T
source§fn maybe_boxed(self) -> T
fn maybe_boxed(self) -> T
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