#[repr(C)]pub(crate) struct CharacterData {
node: Node,
data: DomRefCell<String>,
}Fields§
§node: Node§data: DomRefCell<String>Implementations§
Source§impl CharacterData
impl CharacterData
pub(crate) fn new_inherited( data: DOMString, document: &Document, ) -> CharacterData
pub(crate) fn clone_with_data( &self, data: DOMString, document: &Document, can_gc: CanGc, ) -> DomRoot<Node>
pub(crate) fn data(&self) -> Ref<'_, String>
pub(crate) fn append_data(&self, data: &str)
fn content_changed(&self)
fn queue_mutation_record(&self)
Trait Implementations§
§impl Castable for CharacterData
impl Castable for CharacterData
Source§impl CharacterDataMethods<DomTypeHolder> for CharacterData
impl CharacterDataMethods<DomTypeHolder> for CharacterData
Source§fn AppendData(&self, data: DOMString)
fn AppendData(&self, data: DOMString)
Source§fn InsertData(&self, offset: u32, arg: DOMString) -> ErrorResult
fn InsertData(&self, offset: u32, arg: DOMString) -> ErrorResult
Source§fn DeleteData(&self, offset: u32, count: u32) -> ErrorResult
fn DeleteData(&self, offset: u32, count: u32) -> ErrorResult
Source§fn ReplaceData(&self, offset: u32, count: u32, arg: DOMString) -> ErrorResult
fn ReplaceData(&self, offset: u32, count: u32, arg: DOMString) -> ErrorResult
Source§fn Before(
&self,
nodes: Vec<NodeOrString<DomTypeHolder>>,
can_gc: CanGc,
) -> ErrorResult
fn Before( &self, nodes: Vec<NodeOrString<DomTypeHolder>>, can_gc: CanGc, ) -> ErrorResult
Source§fn After(
&self,
nodes: Vec<NodeOrString<DomTypeHolder>>,
can_gc: CanGc,
) -> ErrorResult
fn After( &self, nodes: Vec<NodeOrString<DomTypeHolder>>, can_gc: CanGc, ) -> ErrorResult
Source§fn ReplaceWith(
&self,
nodes: Vec<NodeOrString<DomTypeHolder>>,
can_gc: CanGc,
) -> ErrorResult
fn ReplaceWith( &self, nodes: Vec<NodeOrString<DomTypeHolder>>, can_gc: CanGc, ) -> ErrorResult
Source§impl DomObject for CharacterData
impl DomObject for CharacterData
Source§impl HasParent for CharacterData
impl HasParent for CharacterData
Source§impl IDLInterface for CharacterData
impl IDLInterface for CharacterData
Source§impl MallocSizeOf for CharacterData
impl MallocSizeOf for CharacterData
Source§fn size_of(&self, ops: &mut MallocSizeOfOps) -> usize
fn size_of(&self, ops: &mut MallocSizeOfOps) -> usize
Measure the heap usage of all descendant heap-allocated structures, but
not the space taken up by the value itself.
Source§impl MutDomObject for CharacterData
impl MutDomObject for CharacterData
Source§impl PartialEq for CharacterData
impl PartialEq for CharacterData
Source§impl ToJSValConvertible for CharacterData
impl ToJSValConvertible for CharacterData
Source§impl Traceable for CharacterData
impl Traceable for CharacterData
impl DerivedFrom<CharacterData> for CDATASection
impl DerivedFrom<CharacterData> for CharacterData
impl DerivedFrom<CharacterData> for Comment
impl DerivedFrom<CharacterData> for ProcessingInstruction
impl DerivedFrom<CharacterData> for Text
impl DerivedFrom<EventTarget> for CharacterData
impl DerivedFrom<Node> for CharacterData
impl Eq for CharacterData
Auto Trait Implementations§
impl !Freeze for CharacterData
impl !RefUnwindSafe for CharacterData
impl !Send for CharacterData
impl !Sync for CharacterData
impl Unpin for CharacterData
impl !UnwindSafe for CharacterData
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<D, T> DomGlobalGeneric<D> for T
impl<D, T> DomGlobalGeneric<D> for T
Source§fn global_(&self, realm: InRealm<'_>) -> Root<Dom<<D as DomTypes>::GlobalScope>>where
Self: Sized,
fn global_(&self, realm: InRealm<'_>) -> Root<Dom<<D as DomTypes>::GlobalScope>>where
Self: Sized,
Returns the [
GlobalScope] of the realm that the DomObject was created in. If this
object is a Node, this will be different from it’s owning Document if adopted by. For
Nodes it’s almost always better to use NodeTraits::owning_global.Source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
Source§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Compare self to
key and return true if they are equal.Source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
Source§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Compare self to
key and return true if they are equal.Source§impl<T> Filterable for T
impl<T> Filterable for T
Source§fn filterable(
self,
filter_name: &'static str,
) -> RequestFilterDataProvider<T, fn(DataRequest<'_>) -> bool>
fn filterable( self, filter_name: &'static str, ) -> RequestFilterDataProvider<T, fn(DataRequest<'_>) -> bool>
Creates a filterable data provider with the given name for debugging. Read more
Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
Source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§impl<T> MaybeBoxed<Box<T>> for T
impl<T> MaybeBoxed<Box<T>> for T
Source§fn maybe_boxed(self) -> Box<T>
fn maybe_boxed(self) -> Box<T>
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Source§impl<T> MaybeBoxed<T> for T
impl<T> MaybeBoxed<T> for T
Source§fn maybe_boxed(self) -> T
fn maybe_boxed(self) -> T
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