pub type MutableHandleId = MutableHandle<PropertyKey>;
Expand description
Similar to a handle, but the underlying storage can be changed. This is useful for outparams.
If you want to add additional methods to MutableHandle for a specific
specialization, define a MutableHandleOperations
Aliased Type§
struct MutableHandleId {
pub ptr: *mut PropertyKey,
pub _phantom_0: PhantomData<UnsafeCell<PropertyKey>>,
}
Fields§
§ptr: *mut PropertyKey
§_phantom_0: PhantomData<UnsafeCell<PropertyKey>>