pub trait GPUUncapturedErrorEventMethods<D>where
D: DomTypes,{
// Required methods
fn Error(&self) -> Root<Dom<<D as DomTypes>::GPUError>>;
fn IsTrusted(&self) -> bool;
fn Constructor(
global: &<D as DomTypes>::GlobalScope,
proto: Option<Handle<'_, *mut JSObject>>,
can_gc: CanGc,
type_: DOMString,
gpuUncapturedErrorEventInitDict: &GPUUncapturedErrorEventInit<D>,
) -> Root<Dom<<D as DomTypes>::GPUUncapturedErrorEvent>>;
}
Required Methods§
fn Error(&self) -> Root<Dom<<D as DomTypes>::GPUError>>
fn IsTrusted(&self) -> bool
fn Constructor( global: &<D as DomTypes>::GlobalScope, proto: Option<Handle<'_, *mut JSObject>>, can_gc: CanGc, type_: DOMString, gpuUncapturedErrorEventInitDict: &GPUUncapturedErrorEventInit<D>, ) -> Root<Dom<<D as DomTypes>::GPUUncapturedErrorEvent>>
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.