pub(crate) trait GPUShaderModuleMethods<D: DomTypes> {
// Required methods
fn GetCompilationInfo(&self) -> Rc<D::Promise>;
fn Label(&self) -> USVString;
fn SetLabel(&self, value: USVString);
}
pub(crate) trait GPUShaderModuleMethods<D: DomTypes> {
// Required methods
fn GetCompilationInfo(&self) -> Rc<D::Promise>;
fn Label(&self) -> USVString;
fn SetLabel(&self, value: USVString);
}