pub(crate) trait GPUSamplerMethods<D: DomTypes> {
// Required methods
fn Label(&self) -> USVString;
fn SetLabel(&self, value: USVString);
}
pub(crate) trait GPUSamplerMethods<D: DomTypes> {
// Required methods
fn Label(&self) -> USVString;
fn SetLabel(&self, value: USVString);
}