pub(crate) trait WebGLContextEventMethods<D: DomTypes> {
// Required methods
fn StatusMessage(&self) -> DOMString;
fn IsTrusted(&self) -> bool;
fn Constructor(
global: &D::Window,
proto: Option<HandleObject<'_>>,
can_gc: CanGc,
type_: DOMString,
eventInit: &WebGLContextEventInit,
) -> Fallible<DomRoot<D::WebGLContextEvent>>;
}
Required Methods§
fn StatusMessage(&self) -> DOMString
fn IsTrusted(&self) -> bool
fn Constructor( global: &D::Window, proto: Option<HandleObject<'_>>, can_gc: CanGc, type_: DOMString, eventInit: &WebGLContextEventInit, ) -> Fallible<DomRoot<D::WebGLContextEvent>>
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.