pub(crate) trait HTMLFrameSetElementMethods<D: DomTypes> {
Show 36 methods
// Required methods
fn GetOnafterprint(&self) -> Option<Rc<EventHandlerNonNull<D>>>;
fn SetOnafterprint(&self, value: Option<Rc<EventHandlerNonNull<D>>>);
fn GetOnbeforeprint(&self) -> Option<Rc<EventHandlerNonNull<D>>>;
fn SetOnbeforeprint(&self, value: Option<Rc<EventHandlerNonNull<D>>>);
fn GetOnbeforeunload(
&self,
) -> Option<Rc<OnBeforeUnloadEventHandlerNonNull<D>>>;
fn SetOnbeforeunload(
&self,
value: Option<Rc<OnBeforeUnloadEventHandlerNonNull<D>>>,
);
fn GetOnhashchange(&self) -> Option<Rc<EventHandlerNonNull<D>>>;
fn SetOnhashchange(&self, value: Option<Rc<EventHandlerNonNull<D>>>);
fn GetOnlanguagechange(&self) -> Option<Rc<EventHandlerNonNull<D>>>;
fn SetOnlanguagechange(&self, value: Option<Rc<EventHandlerNonNull<D>>>);
fn GetOnmessage(&self) -> Option<Rc<EventHandlerNonNull<D>>>;
fn SetOnmessage(&self, value: Option<Rc<EventHandlerNonNull<D>>>);
fn GetOnmessageerror(&self) -> Option<Rc<EventHandlerNonNull<D>>>;
fn SetOnmessageerror(&self, value: Option<Rc<EventHandlerNonNull<D>>>);
fn GetOnoffline(&self) -> Option<Rc<EventHandlerNonNull<D>>>;
fn SetOnoffline(&self, value: Option<Rc<EventHandlerNonNull<D>>>);
fn GetOnonline(&self) -> Option<Rc<EventHandlerNonNull<D>>>;
fn SetOnonline(&self, value: Option<Rc<EventHandlerNonNull<D>>>);
fn GetOnpagehide(&self) -> Option<Rc<EventHandlerNonNull<D>>>;
fn SetOnpagehide(&self, value: Option<Rc<EventHandlerNonNull<D>>>);
fn GetOnpageshow(&self) -> Option<Rc<EventHandlerNonNull<D>>>;
fn SetOnpageshow(&self, value: Option<Rc<EventHandlerNonNull<D>>>);
fn GetOnpopstate(&self) -> Option<Rc<EventHandlerNonNull<D>>>;
fn SetOnpopstate(&self, value: Option<Rc<EventHandlerNonNull<D>>>);
fn GetOnrejectionhandled(&self) -> Option<Rc<EventHandlerNonNull<D>>>;
fn SetOnrejectionhandled(&self, value: Option<Rc<EventHandlerNonNull<D>>>);
fn GetOnstorage(&self) -> Option<Rc<EventHandlerNonNull<D>>>;
fn SetOnstorage(&self, value: Option<Rc<EventHandlerNonNull<D>>>);
fn GetOnunhandledrejection(&self) -> Option<Rc<EventHandlerNonNull<D>>>;
fn SetOnunhandledrejection(&self, value: Option<Rc<EventHandlerNonNull<D>>>);
fn GetOnunload(&self) -> Option<Rc<EventHandlerNonNull<D>>>;
fn SetOnunload(&self, value: Option<Rc<EventHandlerNonNull<D>>>);
fn GetOngamepadconnected(&self) -> Option<Rc<EventHandlerNonNull<D>>>;
fn SetOngamepadconnected(&self, value: Option<Rc<EventHandlerNonNull<D>>>);
fn GetOngamepaddisconnected(&self) -> Option<Rc<EventHandlerNonNull<D>>>;
fn SetOngamepaddisconnected(
&self,
value: Option<Rc<EventHandlerNonNull<D>>>,
);
}