Trait HTMLElementMethods 
Source pub trait HTMLElementMethods<D>{
Show 205 methods
    // Required methods
    fn Title(&self) -> DOMString;
    fn SetTitle(&self, value: DOMString);
    fn Lang(&self) -> DOMString;
    fn SetLang(&self, value: DOMString);
    fn Translate(&self) -> bool;
    fn SetTranslate(&self, value: bool, _can_gc: CanGc);
    fn Dir(&self) -> DOMString;
    fn SetDir(&self, value: DOMString);
    fn Dataset(
        &self,
        _can_gc: CanGc,
    ) -> Root<Dom<<D as DomTypes>::DOMStringMap>>;
    fn PropertyNames(&self) -> Option<Vec<DOMString>>;
    fn Itemtypes(&self) -> Option<Vec<DOMString>>;
    fn Hidden(&self) -> bool;
    fn SetHidden(&self, value: bool);
    fn Click(&self, _can_gc: CanGc);
    fn Blur(&self, _can_gc: CanGc);
    fn InnerText(&self) -> DOMString;
    fn SetInnerText(&self, value: DOMString, _can_gc: CanGc);
    fn GetOuterText(&self) -> Result<DOMString, Error>;
    fn SetOuterText(
        &self,
        value: DOMString,
        _can_gc: CanGc,
    ) -> Result<(), Error>;
    fn AttachInternals(
        &self,
        _can_gc: CanGc,
    ) -> Result<Root<Dom<<D as DomTypes>::ElementInternals>>, Error>;
    fn GetScrollParent(&self) -> Option<Root<Dom<<D as DomTypes>::Element>>>;
    fn GetOffsetParent(&self) -> Option<Root<Dom<<D as DomTypes>::Element>>>;
    fn OffsetTop(&self) -> i32;
    fn OffsetLeft(&self) -> i32;
    fn OffsetWidth(&self) -> i32;
    fn OffsetHeight(&self) -> i32;
    fn Style(
        &self,
        _can_gc: CanGc,
    ) -> Root<Dom<<D as DomTypes>::CSSStyleDeclaration>>;
    fn ContentEditable(&self) -> DOMString;
    fn SetContentEditable(&self, value: DOMString);
    fn IsContentEditable(&self) -> bool;
    fn GetOnabort(&self) -> Option<Rc<EventHandlerNonNull<D>>>;
    fn SetOnabort(&self, value: Option<Rc<EventHandlerNonNull<D>>>);
    fn GetOnauxclick(&self) -> Option<Rc<EventHandlerNonNull<D>>>;
    fn SetOnauxclick(&self, value: Option<Rc<EventHandlerNonNull<D>>>);
    fn GetOnbeforeinput(&self) -> Option<Rc<EventHandlerNonNull<D>>>;
    fn SetOnbeforeinput(&self, value: Option<Rc<EventHandlerNonNull<D>>>);
    fn GetOnbeforematch(&self) -> Option<Rc<EventHandlerNonNull<D>>>;
    fn SetOnbeforematch(&self, value: Option<Rc<EventHandlerNonNull<D>>>);
    fn GetOnbeforetoggle(&self) -> Option<Rc<EventHandlerNonNull<D>>>;
    fn SetOnbeforetoggle(&self, value: Option<Rc<EventHandlerNonNull<D>>>);
    fn GetOnblur(&self, _can_gc: CanGc) -> Option<Rc<EventHandlerNonNull<D>>>;
    fn SetOnblur(&self, value: Option<Rc<EventHandlerNonNull<D>>>);
    fn GetOncancel(&self) -> Option<Rc<EventHandlerNonNull<D>>>;
    fn SetOncancel(&self, value: Option<Rc<EventHandlerNonNull<D>>>);
    fn GetOncanplay(&self) -> Option<Rc<EventHandlerNonNull<D>>>;
    fn SetOncanplay(&self, value: Option<Rc<EventHandlerNonNull<D>>>);
    fn GetOncanplaythrough(&self) -> Option<Rc<EventHandlerNonNull<D>>>;
    fn SetOncanplaythrough(&self, value: Option<Rc<EventHandlerNonNull<D>>>);
    fn GetOnchange(&self) -> Option<Rc<EventHandlerNonNull<D>>>;
    fn SetOnchange(&self, value: Option<Rc<EventHandlerNonNull<D>>>);
    fn GetOnclick(&self) -> Option<Rc<EventHandlerNonNull<D>>>;
    fn SetOnclick(&self, value: Option<Rc<EventHandlerNonNull<D>>>);
    fn GetOnclose(&self) -> Option<Rc<EventHandlerNonNull<D>>>;
    fn SetOnclose(&self, value: Option<Rc<EventHandlerNonNull<D>>>);
    fn GetOncommand(&self) -> Option<Rc<EventHandlerNonNull<D>>>;
    fn SetOncommand(&self, value: Option<Rc<EventHandlerNonNull<D>>>);
    fn GetOncontextlost(&self) -> Option<Rc<EventHandlerNonNull<D>>>;
    fn SetOncontextlost(&self, value: Option<Rc<EventHandlerNonNull<D>>>);
    fn GetOncontextmenu(&self) -> Option<Rc<EventHandlerNonNull<D>>>;
    fn SetOncontextmenu(&self, value: Option<Rc<EventHandlerNonNull<D>>>);
    fn GetOncontextrestored(&self) -> Option<Rc<EventHandlerNonNull<D>>>;
    fn SetOncontextrestored(&self, value: Option<Rc<EventHandlerNonNull<D>>>);
    fn GetOncopy(&self) -> Option<Rc<EventHandlerNonNull<D>>>;
    fn SetOncopy(&self, value: Option<Rc<EventHandlerNonNull<D>>>);
    fn GetOncuechange(&self) -> Option<Rc<EventHandlerNonNull<D>>>;
    fn SetOncuechange(&self, value: Option<Rc<EventHandlerNonNull<D>>>);
    fn GetOncut(&self) -> Option<Rc<EventHandlerNonNull<D>>>;
    fn SetOncut(&self, value: Option<Rc<EventHandlerNonNull<D>>>);
    fn GetOndblclick(&self) -> Option<Rc<EventHandlerNonNull<D>>>;
    fn SetOndblclick(&self, value: Option<Rc<EventHandlerNonNull<D>>>);
    fn GetOndrag(&self) -> Option<Rc<EventHandlerNonNull<D>>>;
    fn SetOndrag(&self, value: Option<Rc<EventHandlerNonNull<D>>>);
    fn GetOndragend(&self) -> Option<Rc<EventHandlerNonNull<D>>>;
    fn SetOndragend(&self, value: Option<Rc<EventHandlerNonNull<D>>>);
    fn GetOndragenter(&self) -> Option<Rc<EventHandlerNonNull<D>>>;
    fn SetOndragenter(&self, value: Option<Rc<EventHandlerNonNull<D>>>);
    fn GetOndragleave(&self) -> Option<Rc<EventHandlerNonNull<D>>>;
    fn SetOndragleave(&self, value: Option<Rc<EventHandlerNonNull<D>>>);
    fn GetOndragover(&self) -> Option<Rc<EventHandlerNonNull<D>>>;
    fn SetOndragover(&self, value: Option<Rc<EventHandlerNonNull<D>>>);
    fn GetOndragstart(&self) -> Option<Rc<EventHandlerNonNull<D>>>;
    fn SetOndragstart(&self, value: Option<Rc<EventHandlerNonNull<D>>>);
    fn GetOndrop(&self) -> Option<Rc<EventHandlerNonNull<D>>>;
    fn SetOndrop(&self, value: Option<Rc<EventHandlerNonNull<D>>>);
    fn GetOndurationchange(&self) -> Option<Rc<EventHandlerNonNull<D>>>;
    fn SetOndurationchange(&self, value: Option<Rc<EventHandlerNonNull<D>>>);
    fn GetOnemptied(&self) -> Option<Rc<EventHandlerNonNull<D>>>;
    fn SetOnemptied(&self, value: Option<Rc<EventHandlerNonNull<D>>>);
    fn GetOnended(&self) -> Option<Rc<EventHandlerNonNull<D>>>;
    fn SetOnended(&self, value: Option<Rc<EventHandlerNonNull<D>>>);
    fn GetOnerror(
        &self,
        _can_gc: CanGc,
    ) -> Option<Rc<OnErrorEventHandlerNonNull<D>>>;
    fn SetOnerror(&self, value: Option<Rc<OnErrorEventHandlerNonNull<D>>>);
    fn GetOnfocus(&self, _can_gc: CanGc) -> Option<Rc<EventHandlerNonNull<D>>>;
    fn SetOnfocus(&self, value: Option<Rc<EventHandlerNonNull<D>>>);
    fn GetOnformdata(&self) -> Option<Rc<EventHandlerNonNull<D>>>;
    fn SetOnformdata(&self, value: Option<Rc<EventHandlerNonNull<D>>>);
    fn GetOninput(&self) -> Option<Rc<EventHandlerNonNull<D>>>;
    fn SetOninput(&self, value: Option<Rc<EventHandlerNonNull<D>>>);
    fn GetOninvalid(&self) -> Option<Rc<EventHandlerNonNull<D>>>;
    fn SetOninvalid(&self, value: Option<Rc<EventHandlerNonNull<D>>>);
    fn GetOnkeydown(&self) -> Option<Rc<EventHandlerNonNull<D>>>;
    fn SetOnkeydown(&self, value: Option<Rc<EventHandlerNonNull<D>>>);
    fn GetOnkeypress(&self) -> Option<Rc<EventHandlerNonNull<D>>>;
    fn SetOnkeypress(&self, value: Option<Rc<EventHandlerNonNull<D>>>);
    fn GetOnkeyup(&self) -> Option<Rc<EventHandlerNonNull<D>>>;
    fn SetOnkeyup(&self, value: Option<Rc<EventHandlerNonNull<D>>>);
    fn GetOnload(&self, _can_gc: CanGc) -> Option<Rc<EventHandlerNonNull<D>>>;
    fn SetOnload(&self, value: Option<Rc<EventHandlerNonNull<D>>>);
    fn GetOnloadeddata(&self) -> Option<Rc<EventHandlerNonNull<D>>>;
    fn SetOnloadeddata(&self, value: Option<Rc<EventHandlerNonNull<D>>>);
    fn GetOnloadedmetadata(&self) -> Option<Rc<EventHandlerNonNull<D>>>;
    fn SetOnloadedmetadata(&self, value: Option<Rc<EventHandlerNonNull<D>>>);
    fn GetOnloadstart(&self) -> Option<Rc<EventHandlerNonNull<D>>>;
    fn SetOnloadstart(&self, value: Option<Rc<EventHandlerNonNull<D>>>);
    fn GetOnmousedown(&self) -> Option<Rc<EventHandlerNonNull<D>>>;
    fn SetOnmousedown(&self, value: Option<Rc<EventHandlerNonNull<D>>>);
    fn GetOnmouseenter(&self) -> Option<Rc<EventHandlerNonNull<D>>>;
    fn SetOnmouseenter(&self, value: Option<Rc<EventHandlerNonNull<D>>>);
    fn GetOnmouseleave(&self) -> Option<Rc<EventHandlerNonNull<D>>>;
    fn SetOnmouseleave(&self, value: Option<Rc<EventHandlerNonNull<D>>>);
    fn GetOnmousemove(&self) -> Option<Rc<EventHandlerNonNull<D>>>;
    fn SetOnmousemove(&self, value: Option<Rc<EventHandlerNonNull<D>>>);
    fn GetOnmouseout(&self) -> Option<Rc<EventHandlerNonNull<D>>>;
    fn SetOnmouseout(&self, value: Option<Rc<EventHandlerNonNull<D>>>);
    fn GetOnmouseover(&self) -> Option<Rc<EventHandlerNonNull<D>>>;
    fn SetOnmouseover(&self, value: Option<Rc<EventHandlerNonNull<D>>>);
    fn GetOnmouseup(&self) -> Option<Rc<EventHandlerNonNull<D>>>;
    fn SetOnmouseup(&self, value: Option<Rc<EventHandlerNonNull<D>>>);
    fn GetOnpaste(&self) -> Option<Rc<EventHandlerNonNull<D>>>;
    fn SetOnpaste(&self, value: Option<Rc<EventHandlerNonNull<D>>>);
    fn GetOnpause(&self) -> Option<Rc<EventHandlerNonNull<D>>>;
    fn SetOnpause(&self, value: Option<Rc<EventHandlerNonNull<D>>>);
    fn GetOnplay(&self) -> Option<Rc<EventHandlerNonNull<D>>>;
    fn SetOnplay(&self, value: Option<Rc<EventHandlerNonNull<D>>>);
    fn GetOnplaying(&self) -> Option<Rc<EventHandlerNonNull<D>>>;
    fn SetOnplaying(&self, value: Option<Rc<EventHandlerNonNull<D>>>);
    fn GetOnprogress(&self) -> Option<Rc<EventHandlerNonNull<D>>>;
    fn SetOnprogress(&self, value: Option<Rc<EventHandlerNonNull<D>>>);
    fn GetOnratechange(&self) -> Option<Rc<EventHandlerNonNull<D>>>;
    fn SetOnratechange(&self, value: Option<Rc<EventHandlerNonNull<D>>>);
    fn GetOnreset(&self) -> Option<Rc<EventHandlerNonNull<D>>>;
    fn SetOnreset(&self, value: Option<Rc<EventHandlerNonNull<D>>>);
    fn GetOnresize(&self, _can_gc: CanGc) -> Option<Rc<EventHandlerNonNull<D>>>;
    fn SetOnresize(&self, value: Option<Rc<EventHandlerNonNull<D>>>);
    fn GetOnscroll(&self, _can_gc: CanGc) -> Option<Rc<EventHandlerNonNull<D>>>;
    fn SetOnscroll(&self, value: Option<Rc<EventHandlerNonNull<D>>>);
    fn GetOnscrollend(&self) -> Option<Rc<EventHandlerNonNull<D>>>;
    fn SetOnscrollend(&self, value: Option<Rc<EventHandlerNonNull<D>>>);
    fn GetOnsecuritypolicyviolation(&self) -> Option<Rc<EventHandlerNonNull<D>>>;
    fn SetOnsecuritypolicyviolation(
        &self,
        value: Option<Rc<EventHandlerNonNull<D>>>,
    );
    fn GetOnseeked(&self) -> Option<Rc<EventHandlerNonNull<D>>>;
    fn SetOnseeked(&self, value: Option<Rc<EventHandlerNonNull<D>>>);
    fn GetOnseeking(&self) -> Option<Rc<EventHandlerNonNull<D>>>;
    fn SetOnseeking(&self, value: Option<Rc<EventHandlerNonNull<D>>>);
    fn GetOnselect(&self) -> Option<Rc<EventHandlerNonNull<D>>>;
    fn SetOnselect(&self, value: Option<Rc<EventHandlerNonNull<D>>>);
    fn GetOnslotchange(&self) -> Option<Rc<EventHandlerNonNull<D>>>;
    fn SetOnslotchange(&self, value: Option<Rc<EventHandlerNonNull<D>>>);
    fn GetOnstalled(&self) -> Option<Rc<EventHandlerNonNull<D>>>;
    fn SetOnstalled(&self, value: Option<Rc<EventHandlerNonNull<D>>>);
    fn GetOnsubmit(&self) -> Option<Rc<EventHandlerNonNull<D>>>;
    fn SetOnsubmit(&self, value: Option<Rc<EventHandlerNonNull<D>>>);
    fn GetOnsuspend(&self) -> Option<Rc<EventHandlerNonNull<D>>>;
    fn SetOnsuspend(&self, value: Option<Rc<EventHandlerNonNull<D>>>);
    fn GetOntimeupdate(&self) -> Option<Rc<EventHandlerNonNull<D>>>;
    fn SetOntimeupdate(&self, value: Option<Rc<EventHandlerNonNull<D>>>);
    fn GetOntoggle(&self) -> Option<Rc<EventHandlerNonNull<D>>>;
    fn SetOntoggle(&self, value: Option<Rc<EventHandlerNonNull<D>>>);
    fn GetOnvolumechange(&self) -> Option<Rc<EventHandlerNonNull<D>>>;
    fn SetOnvolumechange(&self, value: Option<Rc<EventHandlerNonNull<D>>>);
    fn GetOnwaiting(&self) -> Option<Rc<EventHandlerNonNull<D>>>;
    fn SetOnwaiting(&self, value: Option<Rc<EventHandlerNonNull<D>>>);
    fn GetOnwebkitanimationend(&self) -> Option<Rc<EventHandlerNonNull<D>>>;
    fn SetOnwebkitanimationend(&self, value: Option<Rc<EventHandlerNonNull<D>>>);
    fn GetOnwebkitanimationiteration(
        &self,
    ) -> Option<Rc<EventHandlerNonNull<D>>>;
    fn SetOnwebkitanimationiteration(
        &self,
        value: Option<Rc<EventHandlerNonNull<D>>>,
    );
    fn GetOnwebkitanimationstart(&self) -> Option<Rc<EventHandlerNonNull<D>>>;
    fn SetOnwebkitanimationstart(
        &self,
        value: Option<Rc<EventHandlerNonNull<D>>>,
    );
    fn GetOnwebkittransitionend(&self) -> Option<Rc<EventHandlerNonNull<D>>>;
    fn SetOnwebkittransitionend(
        &self,
        value: Option<Rc<EventHandlerNonNull<D>>>,
    );
    fn GetOnwheel(&self) -> Option<Rc<EventHandlerNonNull<D>>>;
    fn SetOnwheel(&self, value: Option<Rc<EventHandlerNonNull<D>>>);
    fn GetOnanimationstart(&self) -> Option<Rc<EventHandlerNonNull<D>>>;
    fn SetOnanimationstart(&self, value: Option<Rc<EventHandlerNonNull<D>>>);
    fn GetOnanimationiteration(&self) -> Option<Rc<EventHandlerNonNull<D>>>;
    fn SetOnanimationiteration(&self, value: Option<Rc<EventHandlerNonNull<D>>>);
    fn GetOnanimationend(&self) -> Option<Rc<EventHandlerNonNull<D>>>;
    fn SetOnanimationend(&self, value: Option<Rc<EventHandlerNonNull<D>>>);
    fn GetOnanimationcancel(&self) -> Option<Rc<EventHandlerNonNull<D>>>;
    fn SetOnanimationcancel(&self, value: Option<Rc<EventHandlerNonNull<D>>>);
    fn GetOntransitionrun(&self) -> Option<Rc<EventHandlerNonNull<D>>>;
    fn SetOntransitionrun(&self, value: Option<Rc<EventHandlerNonNull<D>>>);
    fn GetOntransitionend(&self) -> Option<Rc<EventHandlerNonNull<D>>>;
    fn SetOntransitionend(&self, value: Option<Rc<EventHandlerNonNull<D>>>);
    fn GetOntransitioncancel(&self) -> Option<Rc<EventHandlerNonNull<D>>>;
    fn SetOntransitioncancel(&self, value: Option<Rc<EventHandlerNonNull<D>>>);
    fn GetOnselectstart(&self) -> Option<Rc<EventHandlerNonNull<D>>>;
    fn SetOnselectstart(&self, value: Option<Rc<EventHandlerNonNull<D>>>);
    fn GetOnselectionchange(&self) -> Option<Rc<EventHandlerNonNull<D>>>;
    fn SetOnselectionchange(&self, value: Option<Rc<EventHandlerNonNull<D>>>);
    fn Nonce(&self) -> DOMString;
    fn SetNonce(&self, value: DOMString);
    fn Autofocus(&self) -> bool;
    fn SetAutofocus(&self, value: bool, _can_gc: CanGc);
    fn Focus(&self, options: &FocusOptions, _can_gc: CanGc);
 }