Trait FakeXRDeviceMethods 
Source pub trait FakeXRDeviceMethods<D>{
    // Required methods
    fn SetViews(
        &self,
        views: Vec<FakeXRViewInit>,
        secondaryViews: Option<Vec<FakeXRViewInit>>,
    ) -> Result<(), Error>;
    fn Disconnect(&self, _can_gc: CanGc) -> Rc<<D as DomTypes>::Promise>;
    fn SetViewerOrigin(
        &self,
        origin: &FakeXRRigidTransformInit,
        emulatedPosition: bool,
    ) -> Result<(), Error>;
    fn ClearViewerOrigin(&self);
    fn SetFloorOrigin(
        &self,
        origin: &FakeXRRigidTransformInit,
    ) -> Result<(), Error>;
    fn ClearFloorOrigin(&self);
    fn SetBoundsGeometry(
        &self,
        boundsCoodinates: Vec<FakeXRBoundsPoint>,
    ) -> Result<(), Error>;
    fn SimulateResetPose(&self);
    fn SimulateVisibilityChange(&self, state: XRVisibilityState);
    fn SimulateInputSourceConnection(
        &self,
        init: &FakeXRInputSourceInit,
    ) -> Result<Root<Dom<<D as DomTypes>::FakeXRInputController>>, Error>;
    fn SetWorld(&self, world: &FakeXRWorldInit) -> Result<(), Error>;
    fn ClearWorld(&self);
}