pub(crate) type GPURenderPipelineDescriptor = GPURenderPipelineDescriptor<DomTypeHolder>;
Aliased Type§
pub(crate) struct GPURenderPipelineDescriptor {
pub parent: GPUPipelineDescriptorBase<DomTypeHolder>,
pub depthStencil: Option<GPUDepthStencilState>,
pub fragment: Option<GPUFragmentState<DomTypeHolder>>,
pub multisample: GPUMultisampleState,
pub primitive: GPUPrimitiveState,
pub vertex: GPUVertexState<DomTypeHolder>,
}
Fields§
§parent: GPUPipelineDescriptorBase<DomTypeHolder>
§depthStencil: Option<GPUDepthStencilState>
§fragment: Option<GPUFragmentState<DomTypeHolder>>
§multisample: GPUMultisampleState
§primitive: GPUPrimitiveState
§vertex: GPUVertexState<DomTypeHolder>