pub(crate) type GPURenderPassDescriptor = GPURenderPassDescriptor<DomTypeHolder>;Aliased Type§
pub(crate) struct GPURenderPassDescriptor {
pub parent: GPUObjectDescriptorBase,
pub colorAttachments: Vec<GPURenderPassColorAttachment<DomTypeHolder>>,
pub depthStencilAttachment: Option<GPURenderPassDepthStencilAttachment<DomTypeHolder>>,
pub occlusionQuerySet: Option<Root<Dom<GPUQuerySet>>>,
}Fields§
§parent: GPUObjectDescriptorBase§colorAttachments: Vec<GPURenderPassColorAttachment<DomTypeHolder>>§depthStencilAttachment: Option<GPURenderPassDepthStencilAttachment<DomTypeHolder>>§occlusionQuerySet: Option<Root<Dom<GPUQuerySet>>>