pub(crate) type GPURenderPassDescriptor = GPURenderPassDescriptor<DomTypeHolder>;
Aliased Type§
pub(crate) struct GPURenderPassDescriptor {
pub parent: GPUObjectDescriptorBase,
pub colorAttachments: Vec<GPURenderPassColorAttachment<DomTypeHolder>>,
pub depthStencilAttachment: Option<GPURenderPassDepthStencilAttachment<DomTypeHolder>>,
pub occlusionQuerySet: Option<Root<Dom<GPUQuerySet>>>,
}
Fields§
§parent: GPUObjectDescriptorBase
§colorAttachments: Vec<GPURenderPassColorAttachment<DomTypeHolder>>
§depthStencilAttachment: Option<GPURenderPassDepthStencilAttachment<DomTypeHolder>>
§occlusionQuerySet: Option<Root<Dom<GPUQuerySet>>>