pub trait GPUMethods<D>where
D: DomTypes,{
// Required methods
fn RequestAdapter(
&self,
realm: &mut CurrentRealm<'_>,
options: &GPURequestAdapterOptions,
) -> Rc<<D as DomTypes>::Promise>;
fn GetPreferredCanvasFormat(&self) -> GPUTextureFormat;
fn WgslLanguageFeatures(
&self,
cx: &mut JSContext,
) -> Root<Dom<<D as DomTypes>::WGSLLanguageFeatures>>;
}