Trait HTMLBodyElementMethods 
Source pub trait HTMLBodyElementMethods<D>{
Show 46 methods
    // Required methods
    fn Text(&self) -> DOMString;
    fn SetText(&self, value: DOMString);
    fn BgColor(&self) -> DOMString;
    fn SetBgColor(&self, value: DOMString);
    fn Background(&self) -> DOMString;
    fn SetBackground(&self, value: DOMString, _can_gc: CanGc);
    fn GetOnafterprint(&self) -> Option<Rc<EventHandlerNonNull<D>>>;
    fn SetOnafterprint(&self, value: Option<Rc<EventHandlerNonNull<D>>>);
    fn GetOnbeforeprint(&self) -> Option<Rc<EventHandlerNonNull<D>>>;
    fn SetOnbeforeprint(&self, value: Option<Rc<EventHandlerNonNull<D>>>);
    fn GetOnbeforeunload(
        &self,
    ) -> Option<Rc<OnBeforeUnloadEventHandlerNonNull<D>>>;
    fn SetOnbeforeunload(
        &self,
        value: Option<Rc<OnBeforeUnloadEventHandlerNonNull<D>>>,
    );
    fn GetOnhashchange(&self) -> Option<Rc<EventHandlerNonNull<D>>>;
    fn SetOnhashchange(&self, value: Option<Rc<EventHandlerNonNull<D>>>);
    fn GetOnlanguagechange(&self) -> Option<Rc<EventHandlerNonNull<D>>>;
    fn SetOnlanguagechange(&self, value: Option<Rc<EventHandlerNonNull<D>>>);
    fn GetOnmessage(&self) -> Option<Rc<EventHandlerNonNull<D>>>;
    fn SetOnmessage(&self, value: Option<Rc<EventHandlerNonNull<D>>>);
    fn GetOnmessageerror(&self) -> Option<Rc<EventHandlerNonNull<D>>>;
    fn SetOnmessageerror(&self, value: Option<Rc<EventHandlerNonNull<D>>>);
    fn GetOnoffline(&self) -> Option<Rc<EventHandlerNonNull<D>>>;
    fn SetOnoffline(&self, value: Option<Rc<EventHandlerNonNull<D>>>);
    fn GetOnonline(&self) -> Option<Rc<EventHandlerNonNull<D>>>;
    fn SetOnonline(&self, value: Option<Rc<EventHandlerNonNull<D>>>);
    fn GetOnpagehide(&self) -> Option<Rc<EventHandlerNonNull<D>>>;
    fn SetOnpagehide(&self, value: Option<Rc<EventHandlerNonNull<D>>>);
    fn GetOnpagereveal(&self) -> Option<Rc<EventHandlerNonNull<D>>>;
    fn SetOnpagereveal(&self, value: Option<Rc<EventHandlerNonNull<D>>>);
    fn GetOnpageshow(&self) -> Option<Rc<EventHandlerNonNull<D>>>;
    fn SetOnpageshow(&self, value: Option<Rc<EventHandlerNonNull<D>>>);
    fn GetOnpageswap(&self) -> Option<Rc<EventHandlerNonNull<D>>>;
    fn SetOnpageswap(&self, value: Option<Rc<EventHandlerNonNull<D>>>);
    fn GetOnpopstate(&self) -> Option<Rc<EventHandlerNonNull<D>>>;
    fn SetOnpopstate(&self, value: Option<Rc<EventHandlerNonNull<D>>>);
    fn GetOnrejectionhandled(&self) -> Option<Rc<EventHandlerNonNull<D>>>;
    fn SetOnrejectionhandled(&self, value: Option<Rc<EventHandlerNonNull<D>>>);
    fn GetOnstorage(&self) -> Option<Rc<EventHandlerNonNull<D>>>;
    fn SetOnstorage(&self, value: Option<Rc<EventHandlerNonNull<D>>>);
    fn GetOnunhandledrejection(&self) -> Option<Rc<EventHandlerNonNull<D>>>;
    fn SetOnunhandledrejection(&self, value: Option<Rc<EventHandlerNonNull<D>>>);
    fn GetOnunload(&self) -> Option<Rc<EventHandlerNonNull<D>>>;
    fn SetOnunload(&self, value: Option<Rc<EventHandlerNonNull<D>>>);
    fn GetOngamepadconnected(&self) -> Option<Rc<EventHandlerNonNull<D>>>;
    fn SetOngamepadconnected(&self, value: Option<Rc<EventHandlerNonNull<D>>>);
    fn GetOngamepaddisconnected(&self) -> Option<Rc<EventHandlerNonNull<D>>>;
    fn SetOngamepaddisconnected(
        &self,
        value: Option<Rc<EventHandlerNonNull<D>>>,
    );
 }