HTMLBodyElementMethods

pub trait HTMLBodyElementMethods<D>
where D: DomTypes,
{
Show 46 methods // Required methods fn Text(&self) -> DOMString; fn SetText(&self, cx: &mut JSContext, value: DOMString); fn BgColor(&self) -> DOMString; fn SetBgColor(&self, cx: &mut JSContext, value: DOMString); fn Background(&self) -> DOMString; fn SetBackground(&self, cx: &mut JSContext, value: DOMString); fn GetOnafterprint( &self, cx: &mut JSContext, ) -> Option<Rc<EventHandlerNonNull<D>>>; fn SetOnafterprint( &self, cx: &mut JSContext, value: Option<Rc<EventHandlerNonNull<D>>>, ); fn GetOnbeforeprint( &self, cx: &mut JSContext, ) -> Option<Rc<EventHandlerNonNull<D>>>; fn SetOnbeforeprint( &self, cx: &mut JSContext, value: Option<Rc<EventHandlerNonNull<D>>>, ); fn GetOnbeforeunload( &self, cx: &mut JSContext, ) -> Option<Rc<OnBeforeUnloadEventHandlerNonNull<D>>>; fn SetOnbeforeunload( &self, cx: &mut JSContext, value: Option<Rc<OnBeforeUnloadEventHandlerNonNull<D>>>, ); fn GetOnhashchange( &self, cx: &mut JSContext, ) -> Option<Rc<EventHandlerNonNull<D>>>; fn SetOnhashchange( &self, cx: &mut JSContext, value: Option<Rc<EventHandlerNonNull<D>>>, ); fn GetOnlanguagechange( &self, cx: &mut JSContext, ) -> Option<Rc<EventHandlerNonNull<D>>>; fn SetOnlanguagechange( &self, cx: &mut JSContext, value: Option<Rc<EventHandlerNonNull<D>>>, ); fn GetOnmessage( &self, cx: &mut JSContext, ) -> Option<Rc<EventHandlerNonNull<D>>>; fn SetOnmessage( &self, cx: &mut JSContext, value: Option<Rc<EventHandlerNonNull<D>>>, ); fn GetOnmessageerror( &self, cx: &mut JSContext, ) -> Option<Rc<EventHandlerNonNull<D>>>; fn SetOnmessageerror( &self, cx: &mut JSContext, value: Option<Rc<EventHandlerNonNull<D>>>, ); fn GetOnoffline( &self, cx: &mut JSContext, ) -> Option<Rc<EventHandlerNonNull<D>>>; fn SetOnoffline( &self, cx: &mut JSContext, value: Option<Rc<EventHandlerNonNull<D>>>, ); fn GetOnonline( &self, cx: &mut JSContext, ) -> Option<Rc<EventHandlerNonNull<D>>>; fn SetOnonline( &self, cx: &mut JSContext, value: Option<Rc<EventHandlerNonNull<D>>>, ); fn GetOnpagehide( &self, cx: &mut JSContext, ) -> Option<Rc<EventHandlerNonNull<D>>>; fn SetOnpagehide( &self, cx: &mut JSContext, value: Option<Rc<EventHandlerNonNull<D>>>, ); fn GetOnpagereveal( &self, cx: &mut JSContext, ) -> Option<Rc<EventHandlerNonNull<D>>>; fn SetOnpagereveal( &self, cx: &mut JSContext, value: Option<Rc<EventHandlerNonNull<D>>>, ); fn GetOnpageshow( &self, cx: &mut JSContext, ) -> Option<Rc<EventHandlerNonNull<D>>>; fn SetOnpageshow( &self, cx: &mut JSContext, value: Option<Rc<EventHandlerNonNull<D>>>, ); fn GetOnpageswap( &self, cx: &mut JSContext, ) -> Option<Rc<EventHandlerNonNull<D>>>; fn SetOnpageswap( &self, cx: &mut JSContext, value: Option<Rc<EventHandlerNonNull<D>>>, ); fn GetOnpopstate( &self, cx: &mut JSContext, ) -> Option<Rc<EventHandlerNonNull<D>>>; fn SetOnpopstate( &self, cx: &mut JSContext, value: Option<Rc<EventHandlerNonNull<D>>>, ); fn GetOnrejectionhandled( &self, cx: &mut JSContext, ) -> Option<Rc<EventHandlerNonNull<D>>>; fn SetOnrejectionhandled( &self, cx: &mut JSContext, value: Option<Rc<EventHandlerNonNull<D>>>, ); fn GetOnstorage( &self, cx: &mut JSContext, ) -> Option<Rc<EventHandlerNonNull<D>>>; fn SetOnstorage( &self, cx: &mut JSContext, value: Option<Rc<EventHandlerNonNull<D>>>, ); fn GetOnunhandledrejection( &self, cx: &mut JSContext, ) -> Option<Rc<EventHandlerNonNull<D>>>; fn SetOnunhandledrejection( &self, cx: &mut JSContext, value: Option<Rc<EventHandlerNonNull<D>>>, ); fn GetOnunload( &self, cx: &mut JSContext, ) -> Option<Rc<EventHandlerNonNull<D>>>; fn SetOnunload( &self, cx: &mut JSContext, value: Option<Rc<EventHandlerNonNull<D>>>, ); fn GetOngamepadconnected( &self, cx: &mut JSContext, ) -> Option<Rc<EventHandlerNonNull<D>>>; fn SetOngamepadconnected( &self, cx: &mut JSContext, value: Option<Rc<EventHandlerNonNull<D>>>, ); fn GetOngamepaddisconnected( &self, cx: &mut JSContext, ) -> Option<Rc<EventHandlerNonNull<D>>>; fn SetOngamepaddisconnected( &self, cx: &mut JSContext, value: Option<Rc<EventHandlerNonNull<D>>>, );
}

Required Methods§

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fn Text(&self) -> DOMString

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fn SetText(&self, cx: &mut JSContext, value: DOMString)

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fn BgColor(&self) -> DOMString

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fn SetBgColor(&self, cx: &mut JSContext, value: DOMString)

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fn Background(&self) -> DOMString

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fn SetBackground(&self, cx: &mut JSContext, value: DOMString)

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fn GetOnafterprint( &self, cx: &mut JSContext, ) -> Option<Rc<EventHandlerNonNull<D>>>

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fn SetOnafterprint( &self, cx: &mut JSContext, value: Option<Rc<EventHandlerNonNull<D>>>, )

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fn GetOnbeforeprint( &self, cx: &mut JSContext, ) -> Option<Rc<EventHandlerNonNull<D>>>

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fn SetOnbeforeprint( &self, cx: &mut JSContext, value: Option<Rc<EventHandlerNonNull<D>>>, )

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fn GetOnbeforeunload( &self, cx: &mut JSContext, ) -> Option<Rc<OnBeforeUnloadEventHandlerNonNull<D>>>

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fn SetOnbeforeunload( &self, cx: &mut JSContext, value: Option<Rc<OnBeforeUnloadEventHandlerNonNull<D>>>, )

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fn GetOnhashchange( &self, cx: &mut JSContext, ) -> Option<Rc<EventHandlerNonNull<D>>>

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fn SetOnhashchange( &self, cx: &mut JSContext, value: Option<Rc<EventHandlerNonNull<D>>>, )

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fn GetOnlanguagechange( &self, cx: &mut JSContext, ) -> Option<Rc<EventHandlerNonNull<D>>>

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fn SetOnlanguagechange( &self, cx: &mut JSContext, value: Option<Rc<EventHandlerNonNull<D>>>, )

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fn GetOnmessage(&self, cx: &mut JSContext) -> Option<Rc<EventHandlerNonNull<D>>>

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fn SetOnmessage( &self, cx: &mut JSContext, value: Option<Rc<EventHandlerNonNull<D>>>, )

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fn GetOnmessageerror( &self, cx: &mut JSContext, ) -> Option<Rc<EventHandlerNonNull<D>>>

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fn SetOnmessageerror( &self, cx: &mut JSContext, value: Option<Rc<EventHandlerNonNull<D>>>, )

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fn GetOnoffline(&self, cx: &mut JSContext) -> Option<Rc<EventHandlerNonNull<D>>>

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fn SetOnoffline( &self, cx: &mut JSContext, value: Option<Rc<EventHandlerNonNull<D>>>, )

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fn GetOnonline(&self, cx: &mut JSContext) -> Option<Rc<EventHandlerNonNull<D>>>

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fn SetOnonline( &self, cx: &mut JSContext, value: Option<Rc<EventHandlerNonNull<D>>>, )

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fn GetOnpagehide( &self, cx: &mut JSContext, ) -> Option<Rc<EventHandlerNonNull<D>>>

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fn SetOnpagehide( &self, cx: &mut JSContext, value: Option<Rc<EventHandlerNonNull<D>>>, )

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fn GetOnpagereveal( &self, cx: &mut JSContext, ) -> Option<Rc<EventHandlerNonNull<D>>>

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fn SetOnpagereveal( &self, cx: &mut JSContext, value: Option<Rc<EventHandlerNonNull<D>>>, )

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fn GetOnpageshow( &self, cx: &mut JSContext, ) -> Option<Rc<EventHandlerNonNull<D>>>

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fn SetOnpageshow( &self, cx: &mut JSContext, value: Option<Rc<EventHandlerNonNull<D>>>, )

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fn GetOnpageswap( &self, cx: &mut JSContext, ) -> Option<Rc<EventHandlerNonNull<D>>>

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fn SetOnpageswap( &self, cx: &mut JSContext, value: Option<Rc<EventHandlerNonNull<D>>>, )

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fn GetOnpopstate( &self, cx: &mut JSContext, ) -> Option<Rc<EventHandlerNonNull<D>>>

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fn SetOnpopstate( &self, cx: &mut JSContext, value: Option<Rc<EventHandlerNonNull<D>>>, )

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fn GetOnrejectionhandled( &self, cx: &mut JSContext, ) -> Option<Rc<EventHandlerNonNull<D>>>

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fn SetOnrejectionhandled( &self, cx: &mut JSContext, value: Option<Rc<EventHandlerNonNull<D>>>, )

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fn GetOnstorage(&self, cx: &mut JSContext) -> Option<Rc<EventHandlerNonNull<D>>>

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fn SetOnstorage( &self, cx: &mut JSContext, value: Option<Rc<EventHandlerNonNull<D>>>, )

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fn GetOnunhandledrejection( &self, cx: &mut JSContext, ) -> Option<Rc<EventHandlerNonNull<D>>>

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fn SetOnunhandledrejection( &self, cx: &mut JSContext, value: Option<Rc<EventHandlerNonNull<D>>>, )

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fn GetOnunload(&self, cx: &mut JSContext) -> Option<Rc<EventHandlerNonNull<D>>>

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fn SetOnunload( &self, cx: &mut JSContext, value: Option<Rc<EventHandlerNonNull<D>>>, )

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fn GetOngamepadconnected( &self, cx: &mut JSContext, ) -> Option<Rc<EventHandlerNonNull<D>>>

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fn SetOngamepadconnected( &self, cx: &mut JSContext, value: Option<Rc<EventHandlerNonNull<D>>>, )

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fn GetOngamepaddisconnected( &self, cx: &mut JSContext, ) -> Option<Rc<EventHandlerNonNull<D>>>

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fn SetOngamepaddisconnected( &self, cx: &mut JSContext, value: Option<Rc<EventHandlerNonNull<D>>>, )

Implementors§