raqote::rasterizer

Struct Rasterizer

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pub struct Rasterizer {
    edge_starts: Vec<Option<NonNull<ActiveEdge>>>,
    width: i32,
    height: i32,
    cur_y: i32,
    bounds_top: i32,
    bounds_bottom: i32,
    bounds_left: i32,
    bounds_right: i32,
    active_edges: Option<NonNull<ActiveEdge>>,
    edge_arena: Arena<ActiveEdge>,
}

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§edge_starts: Vec<Option<NonNull<ActiveEdge>>>§width: i32§height: i32§cur_y: i32§bounds_top: i32§bounds_bottom: i32§bounds_left: i32§bounds_right: i32§active_edges: Option<NonNull<ActiveEdge>>§edge_arena: Arena<ActiveEdge>

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impl Rasterizer

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pub fn new(width: i32, height: i32) -> Rasterizer

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impl Rasterizer

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pub fn add_edge( &mut self, start: Point, end: Point, curve: bool, control: Point, )

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fn step_edges(&mut self)

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fn insert_starting_edges(&mut self)

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fn scan_edges(&mut self, blitter: &mut dyn RasterBlitter, winding_mode: Winding)

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fn sort_edges(&mut self)

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pub fn rasterize( &mut self, blitter: &mut dyn RasterBlitter, winding_mode: Winding, )

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pub fn get_bounds(&self) -> IntRect

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pub fn reset(&mut self)

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