pub type IntRect = Box2D<i32>;
Aliased Type§
struct IntRect {
pub min: Point2D<i32, UnknownUnit>,
pub max: Point2D<i32, UnknownUnit>,
}
Fields§
§min: Point2D<i32, UnknownUnit>
§max: Point2D<i32, UnknownUnit>
pub type IntRect = Box2D<i32>;
struct IntRect {
pub min: Point2D<i32, UnknownUnit>,
pub max: Point2D<i32, UnknownUnit>,
}
min: Point2D<i32, UnknownUnit>
§max: Point2D<i32, UnknownUnit>