struct HitTestResultCache {
value: PaintHitTestResult,
device_pixels_per_page: Scale<f32, CSSPixel, DevicePixel>,
}Expand description
A cached PaintHitTestResult to use during a touch sequence. This
is kept so that the renderer doesn’t have to constantly keep making hit tests
while during panning and flinging actions.
Fields§
§value: PaintHitTestResult§device_pixels_per_page: Scale<f32, CSSPixel, DevicePixel>Auto Trait Implementations§
impl Freeze for HitTestResultCache
impl RefUnwindSafe for HitTestResultCache
impl Send for HitTestResultCache
impl Sync for HitTestResultCache
impl Unpin for HitTestResultCache
impl UnsafeUnpin for HitTestResultCache
impl UnwindSafe for HitTestResultCache
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