pub(crate) struct PositioningFragment {
    pub base: BaseFragment,
    pub rect: PhysicalRect<Au>,
    pub children: Vec<ArcRefCell<Fragment>>,
    pub scrollable_overflow: PhysicalRect<Au>,
    pub style: Option<Arc<ComputedValues>>,
}
Expand description

Can contain child fragments with relative coordinates, but does not contribute to painting itself. PositioningFragments may be completely anonymous, or just non-painting Fragments generated by boxes.

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§base: BaseFragment§rect: PhysicalRect<Au>§children: Vec<ArcRefCell<Fragment>>§scrollable_overflow: PhysicalRect<Au>

The scrollable overflow of this anonymous fragment’s children.

§style: Option<Arc<ComputedValues>>

If this fragment was created with a style, the style of the fragment.

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impl PositioningFragment

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fn build_stacking_context_tree( &self, display_list: &mut DisplayList, containing_block: &ContainingBlock, containing_block_info: &ContainingBlockManager<'_, ContainingBlock>, stacking_context: &mut StackingContext, )

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impl PositioningFragment

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pub fn new_anonymous(rect: PhysicalRect<Au>, children: Vec<Fragment>) -> Self

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pub fn new_empty( base_fragment_info: BaseFragmentInfo, rect: PhysicalRect<Au>, style: ServoArc<ComputedValues>, ) -> Self

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fn new_with_base_fragment( base: BaseFragment, style: Option<ServoArc<ComputedValues>>, rect: PhysicalRect<Au>, children: Vec<Fragment>, ) -> Self

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pub fn print(&self, tree: &mut PrintTree)

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impl Serialize for PositioningFragment

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fn serialize<__S>(&self, __serializer: __S) -> Result<__S::Ok, __S::Error>
where __S: Serializer,

Serialize this value into the given Serde serializer. Read more

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