Struct layout_2020::flow::inline::line::LineItemLayout

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pub(super) struct LineItemLayout<'layout_data, 'layout> {
    layout: &'layout mut InlineFormattingContextLayout<'layout_data>,
    pub state_stack: Vec<LineItemLayoutInlineContainerState>,
    pub current_state: LineItemLayoutInlineContainerState,
    pub line_metrics: LineMetrics,
    pub justification_adjustment: Au,
}
Expand description

The second phase of super::InlineFormattingContext layout: once items are gathered for a line, we must lay them out and create fragments for them, properly positioning them according to their baselines and also handling absolutely positioned children.

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§layout: &'layout mut InlineFormattingContextLayout<'layout_data>

The state of the overall super::InlineFormattingContext layout.

§state_stack: Vec<LineItemLayoutInlineContainerState>

The set of LineItemLayoutInlineContainerState created while laying out items on this line. This does not include the current level of recursion.

§current_state: LineItemLayoutInlineContainerState§line_metrics: LineMetrics

The metrics of this line, which should remain constant throughout the layout process.

§justification_adjustment: Au

The amount of space to add to each justification opportunity in order to implement text-align: justify.

Implementations§

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impl<'layout_data, 'layout> LineItemLayout<'layout_data, 'layout>

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pub(super) fn layout_line_items( layout: &mut InlineFormattingContextLayout<'_>, line_items: Vec<LineItem>, start_position: LogicalVec2<Au>, effective_block_advance: &LineBlockSizes, justification_adjustment: Au, ) -> Vec<Fragment>

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fn prepare_layout_for_inline_box( &mut self, new_inline_box: Option<InlineBoxIdentifier>, )

Start and end inline boxes in tree order, so that it reflects the given inline box.

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pub(super) fn layout(&mut self, line_items: Vec<LineItem>) -> Vec<Fragment>

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fn current_positioning_context_mut(&mut self) -> &mut PositioningContext

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fn start_inline_box(&mut self, identifier: &InlineBoxIdentifier)

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fn end_inline_box(&mut self)

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fn calculate_inline_box_block_start( &self, inline_box_state: &InlineBoxContainerState, space_above_baseline: Au, ) -> Au

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fn layout_text_run(&mut self, text_item: TextRunLineItem)

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fn layout_atomic(&mut self, atomic: AtomicLineItem)

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fn layout_absolute(&mut self, absolute: AbsolutelyPositionedLineItem)

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fn layout_float(&mut self, float: FloatLineItem)

Auto Trait Implementations§

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impl<'layout_data, 'layout> Freeze for LineItemLayout<'layout_data, 'layout>

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impl<'layout_data, 'layout> !RefUnwindSafe for LineItemLayout<'layout_data, 'layout>

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impl<'layout_data, 'layout> !Send for LineItemLayout<'layout_data, 'layout>

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impl<'layout_data, 'layout> !Sync for LineItemLayout<'layout_data, 'layout>

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impl<'layout_data, 'layout> Unpin for LineItemLayout<'layout_data, 'layout>

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impl<'layout_data, 'layout> !UnwindSafe for LineItemLayout<'layout_data, 'layout>

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