struct CollectingFragmentBorderBoxIterator {
node_address: OpaqueNode,
rects: Vec<Rect<Au>>,
}
Fields§
§node_address: OpaqueNode
§rects: Vec<Rect<Au>>
Implementations§
source§impl CollectingFragmentBorderBoxIterator
impl CollectingFragmentBorderBoxIterator
fn new(node_address: OpaqueNode) -> CollectingFragmentBorderBoxIterator
Trait Implementations§
source§impl FragmentBorderBoxIterator for CollectingFragmentBorderBoxIterator
impl FragmentBorderBoxIterator for CollectingFragmentBorderBoxIterator
source§fn should_process(&mut self, fragment: &Fragment) -> bool
fn should_process(&mut self, fragment: &Fragment) -> bool
Returns true if this fragment must be processed in-order. If this returns false,
we skip the operation for this fragment, but continue processing siblings.
Auto Trait Implementations§
impl Freeze for CollectingFragmentBorderBoxIterator
impl RefUnwindSafe for CollectingFragmentBorderBoxIterator
impl Send for CollectingFragmentBorderBoxIterator
impl Sync for CollectingFragmentBorderBoxIterator
impl Unpin for CollectingFragmentBorderBoxIterator
impl UnwindSafe for CollectingFragmentBorderBoxIterator
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source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
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source§fn in_current_span(self) -> Instrumented<Self>
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source§impl<T> IntoEither for T
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Converts self
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